An interview with Ken Levine suggests little progress.

Despite being announced at E3 2011 before the Vita had even been released, very little has been revealed of Bioshock Vita, with everyone being told that development was on the “back burner” until Infinite was finished.

Now, in an interview with Eurogamer, Irrational Games’ top dude, Ken Levine said that he did want to bring the franchise to the Vita, but it was simply not something he could control.

“Where the Vita stands right now, it’s in the hands of the business people at Take-Two and the business people at Sony working out, hey, what happens in these business people discussions? Fortunately I don’t have to take part in it any more because I sold my company a long time ago.

“It’s something I’m still very interested in. I still have a cool design for it. It’s a question of, do those guys come to find the right mix that makes everybody happy to make that happen?”

From the tone of the article, I wouldn’t say that development isn’t so much on hold, more that it hadn’t really been started and that huge question marks were raised on whether we would see it at all.

It is clear that sony is still having issues with gaining third party support, but a franchise as well established and received as Bioshock would definately go a long way to bringing some fans over, and Sony should really sort this out.

I’d also have worries for any hypothetical Rockstar games too, if Take Two have concern here and they are Rocksta’s parent company.

What do you think? Just a smokescreen and nothing to worry about? Or something that could suggest cracks forming in the future library?

 

 

  • Well the main problem is very simple, install base. Get a bigger install base and more games will be made. Chicken and egg tho! Sony have their hands full.