The only serious Vita space simulation gets dated.
Back in April 3rd the developers started a Kickstarter project for their game “Starlight Inception”, and their goal of 150,000 US dollar was reached on May 9th. Now they’re back with a release date for the PSVita, PS3 and PC versions.
All of those versions will be released in August, 2013.
About the game
Starlight Inception is the rebellious stepchild of Wing Commander, X-Wing and Freespace 2, taking a fresh approach to a classic genre.
Our goal is to create a descendant of the space combat genre – it’s a game about flying space fighters, bombers and other spacecraft, but it’s also about managing the ship’s power usage between shields and stealth generators, engines, and weapons. Plus, as you get further in the game, you amass quite an arsenal to pick from for missions. The game’s art style is photoreal and gritty – you’ll feel like you’re in the middle of a big battle amongst the planets, moons and asteroids, making decisions that affect your life and the life of your wingmen, whether human or autonomous drones.
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