According to a list by IndieCade regarding their E3 showings.
Flower was originally released on February of ’09 exclusively on the PS3 via the PSN. The game was intended as a “spiritual successor” to Flow, a previous title by Thatgamecompany.
In Flower, the player controls the wind, blowing a flower petal through the air using the movement of the game controller. Flying close to flowers results in the player’s petal being followed by other flower petals. Approaching flowers may also have side-effects on the game world, such as bringing vibrant color to previously dead fields or activating stationary windmills. The game features no text or dialogue, forming a narrative arc primarily through visual representation and emotional cues.
A strange game, Flower makes its way to the PSVita soon, more details on the way.