Die! Die! Die! is a self styled “medical defense” title from ifun4All which takes you on a journey around the human body. The aim of the game is to prevent waves of germs, viruses and cholesterol from infecting the human host. With three regions of the human eco-system to defend you will find a large number of levels to complete, but the reality is that there is little variety.
With the organisms weaving their way across the screen from right to left, you are armed with a syringe which contains the necessary medication to repel the bugs, which are usually grouped together. With a need to either last a certain amount of time or defeat a certain number of microbes the variety is limited despite the suggestion of multiple levels. Aside from the differing types of opposition the variety in the game itself is very limited and you may find yourself get bored and frustrated very early on. You play using the Vita controls using the left stick to aim and the square to fire, with the circle acting as an alternative fire, or you can manually touch the screen to aim and shoot. I found manual controls much easier. Along the way you may find power ups which can be collected by touching the screen, and these can have various effects such as increasing your secondary medication, slowing the bugs down, causing mass eradication of the infections or even removing the number that have already got through.
Initially locked to just the veins campaign – the others open up based on progression through that – you progress through a 28 numbered campaign with increasing difficulty in numbers. When you switch to the other campaigns it does get a little more complicated, with the intestinal challenges requiring ammunition in the syringe and later on with the brain missions different types of antidotes for enemies. It does give you a lot to think about and when you have seconds to analyze and react certainly puts you under pressure.
But I didn’t find it that much fun. The colourful appearance is quite nice and suits the game well enough, but the same cannot be said for the music, with an extremely annoying whistle chirping in every few seconds between levels, you’ll soon be turning that off. Unless you are a fan of repetitive noises. All of the levels come with three levels of difficulty, and it is very challenging on the immune “badass setting”, and you also have a few different ways to play, with a survival mode with obvious requirements and a multiplayer pass and play mode, but for the price (£4.79) there isn’t really a lot here in content or enjoyment to justify the tag.