Tearaway is a game that a lot of people either like or just don’t know what to expect. When I walked into PAX on day one, I said to myself “Tearaway is the first game to play” – and that’s exactly what I did.
The first thing I noticed (and the screenshots speak for themselves) was just how vibrant and colorful the world is. Running around as Iota felt natural and left me with a smile on my face as I discovered new things. Media Molecule (the people behind the LittleBigPlanet franchise) have decided to take a different direction and a lot of people didn’t seem to like it. Well one thing I have to say to them is watch out, because MM knows exactly what they’re doing. Tearaway feels great, looks beautiful and is full of life. I was already excited for this game before playing it and now I’m even more excited afterwards. They use the back touchpad and front touchscreen quite intuitively, it feels natural to push your finger through the back or unwrap a present by pulling the bow apart with the front.
The delay of the game in my eyes is a good thing as there was some issues I seen with touch input. Keep in mind that this was a preview build, so it may not represent the final product.
Keep an eye out for this game! Like I said above, Media Molecule know what their doing so don’t count Tearaway out.
For more on PAX and Tearaway check in later at The Vita Lounge.