After getting hinted at earlier tonight by Shahid Ahmad, king of the Vitabros; Hyper Light Drifter now has a PlayStation Vita stretch goal on its Kickstarter page.


Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, steeped in blood and treasure hoping to discover a way to quiet the vicious disease. Echos of a dark and violent past from the dead eras resonate throughout and he can’t help but listen.





Hyper Light Drifter is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale.

Visions for this game have been fluttering in my skull for ages; something dark and fantastic, with giant forests to navigate, huge floating structures to explore, deep crumbling ruins to loot, massive throngs of enemies to rend, and behemoths both flesh and mechanical to overcome. I want it all to be as beautiful as possible, forging color with the dark and eerie wastes and intimidating landscapes. It plays like the best parts of A Link to the Past and Diablo, evolved: lightning fast combat, more mobility, an array of tactical options, more numerous and intelligent enemies, and a larger world with a twisted past to do it all in.

Yet another Kickstarter pops up with a unique twist on its genre; are we in the age of Kickstarter, or what?

Hyper Light Drifter has already reached $102,292 of the needed $220,000 to get release on PlayStation Vita and it still has 28 of 30 days left in its funding period. It’s safe to say that this one has a good chance of release on Vita – but you might want to throw your finding in anyhow 🙂

For more information or to make a pledge, jump to their Kickstarter page.

Hyper Light Drifter’s Kickstarter Page

  • Mauricio Quintero

    Looks really awesome!

  • Lester Paredes

    Yet another Kickstarter project that i’d like to back. *sigh* I just don’t have the money.

    • Jonathan Harding-Rathbone

      I’m in the same boat. For a 16bit style game it looks beautiful. Luckily there are lots of people who do have the money to back it 🙂 I think it’s almost a certainty to hit Vita with 28 days to go as it only has to double what it is on now.

      • Lester Paredes

        I sure hope so. That trailer was pretty darn interesting and certainly piqued my interest.

  • Mauricio Quintero

    This and Project Sweat will be the BEST!