From Playstation 3 to our shiny little handheld.
For those of you who are unaware, Rainbow Moon was released on Playstation 3 last year to mixed reviews. Despite this it sold well and has been praised by many a consumer for it’s lengthy quest and solid difficulty. We first reported it was coming to the Vita way back in October 2012, and today Marcus Pukroski of SideQuest Studios took to the PSBlog to state the following:
“After we released Rainbow Moon on PS3 last year one of the most common questions we received was “are you going to make a PS Vita version?” Obviously we weren’t the only ones that believed Rainbow Moon would make a great companion for hand-held consoles and with demand being so high we set about working on a PS Vita port almost immediately.
Something that was really important to us from the beginning was using our own engine to ensure a solid 60 FPS and robust game with little to no loading times. After months of hard work we are happy to announce that Rainbow Moon Vita is finishing its final submission phase and will be available in the PlayStation Store from 4th December!
As a result of all the amazing feedback from Rainbow Moon fans around the world, over 30 new features, improvements, and bug fixes found their way into Rainbow Moon for Vita. The biggest new addition is Cross-Save, meaning that any progress you make on your Vita can be continued on PS3 and vice-versa. This also applies to existing Rainbow Moon saves, so you don’t have to worry about losing any progress!
Additionally, XP counters in the victory screen can now be skipped, items can be used directly from the quest vendor and left-stick control has been improved reducing the chance of walking in unintended directions while in battle mode.”
Those of you who have the PS3 version need not fear; the improvements about will be patched to the PS3 version. If you want a more in depth look at Rainbow Moon you can find it here.
Are you excited? Check out the video below and screens for a closer look.