After the wave announcements yesterday, Famitsu was fast to arrange an interview with Atlus.
First they talked about the closing of Index.
“Yes, this past year or so, we’ve caused you fans who’ve been supporting Atlus to worry, and we haven’t been able to find the right timing to bring you any announcements, so we truly apologize for that. With the thought of being able to present a new game to you all soon, we zealously continued development, and are very grateful to have been able to make such an announcement this time!”
Next they asked if the Persona producer and director could share a few words on the recently announced Persona Q: Shadow of the Labyrinth, which they say appears to be a new Persona RPG with elements from the Etrian Odyssey series.
“Just like the experiment of making a fighting game based off the Persona series in Persona 4 Arena, which was also well received by fans, the plan of making Persona Q came from wanting a game that could bring further joy from an even more ‘unexpected element’,“This will be the first title the Persona team will be making for Nintendo 3DS, and we also have Etrian Odyssey that represents Atlus for the 3DS, and we’ll be using its system as part of a ‘festive’ collaboration mindset in the development for Persona Q.
While we are implementing Etrian Odyssey’s system into it, just as the name implies, Persona Q will be a completely new title, but first and foremost, it’ll be for the fans of the Persona series.
However, since next year will be the 25th anniversary of the Atlus brand, we’d also like to use this opportunity to spread the essence from other titles apart from the Persona titles.”
After having announced several new titles earlier this weekend, Famitsu asks about how far have they’ve progressed in the development of those games.
Persona Q is just entering its testing phase, and we’re currently polishing its contents,” says Hashino. “As for Persona 4: The Ultimate Suplex Hold, the folks from Arc System Works are helping out, and the development progress is going very smoothly. By summer of next year, we’ll be delivering a very voluminous PlayStation 3 version.”
“Persona 4: Dancing All Night, too, is pretty much done for the most part, but we’re about to make more dances and events for it,” continues Hashino. “We, the Persona team, along with Arc System Works, and Dingo, are strongly focusing on our objectives and giving everything we got to meet your expectations, and we’ll continue doing so!”
Now they asked if he could share something about Persona 5.
“We’ve kept you waiting. The title will be Persona 5, a proper main-numbered game of the series,” says Hashino. “Continuing from the previous Persona 4, I will be the director, Soejima (Shigenori) will be in charge of character designs, and Meguro (Shoji) will be composing the soundtrack.”
After that he just had the following to say;
Katsura Hashino: “I truly apologized for the delayed announcement! The development staff are working together as one in hopes of making each title something that can leave you with pleasant memories. Again, we will keep making games for you fans who continue sharing your love for the games we make, so thank you very much for your ongoing support!”