We’ve got some great news for you via the PlayStation Blog US regarding Killzone: Mercenary – it’s getting a series of updates that are going to blow you away. Mark Green, the Senior Producer for Guerrilla Cambridge gives us the lowdown on what’s to come for Killzone: Mercenary.
Hi Everyone. Amongst all the excitement for the launch of PS4 and, of course, Killzone Shadowfall, here at Guerrilla Cambridge we’ve still been busily working away on Killzone Mercenary. We’re now very pleased to announce that there will be a number of updates coming over the next few months.
First up is Update 3. In terms of functionality there will only be minimal changes, but this is the patch that reduces the size of the other patches! After installing this patch it will free up around 800MB of space for those who have already installed Updates 1 & 2. Update 3 should be ready in the next few weeks.
Update 4 is due in January and is being designed to improve Matching and to help reduce join-game connectivity problems, as well as adding an auto team-rebalancing feature.
Following that is the big one: Update 5. Two new multiplayer maps for FREE, and the release of offline Botzone for Mercenary and Guerrilla Warfare modes.
Also in the first few months of 2014 will be Update 6, in which we’re working towards continued refinements and adding support for playing Killzone Mercenary on Vita TV.
We hope you enjoy the additions to Mercenary. Happy gaming.
So first up is a patch to fix the size of the previous patches, recovering about 800MB of space from the previous updates. Next is an update to improve matching and to help reduce join-game connectivity problems, as well as adding an auto team-rebalancing feature (something people have been requesting). Then two new multiplayer maps (for free), and the release of an offline Botzone for Mercenary and Guerrilla Warfare modes. Lastly, a sixth update will show up a bit later in the year – adding more fixes as well as PlayStation Vita TV support.
Are you excited? We are!