I found myself combing through twitter when I stumbled across Excamedia, an Indie dev studio based in the Netherlands. They were talking about their upcoming PlayStation Vita game, A Clumsy Adventure. Being the nosy neighbor that I am, I decided to message them and see what their game was all about. Lucky me they’re a nice bunch of people, and sent me a preview build of their game.
Let’s start by saying that the preview was on PC and I only got to play the first level. This is a very early version, which means things are bound to change from the final build. Now that that’s out of the way let’s get into what ACA (A Clumsy Adventure) is all about. ACA is an action/platformer that puts you in the shoes of a very clumsy ex-marine by the name of Zack. Zack must traverse through many different levels that challenge the player in many different ways. The game is set to be split into 4 episodes giving the community the perfect opportunity to help shape the way this game ends. With a simplistic graphical design (besides Zack), it gives you a nice retro feel. The levels are organized in square blocks with the colors determining the effect each block has. For instance grey is neutral, and red blocks are hazardous. There are a few more block colors that effect the player in various ways like blocks that fall when walked on and blocks that help you jump higher. As you get further in the level remembering these block effects can make you or break you!
As you make your journey through the level you will find coins. The coins in the build I played didn’t do anything, but I’ve heard there will be a weapon system and I’m assuming the coins will be used to upgrade said weapons. The level I played was pretty easy, but did have its moments keeping in mind it was the first level. I enjoyed what I played, but there is still quite a lot of work to be done. Keep in mind that this is in its very early stages.
If you’re a fan of retro platforming with some new age gaming features added in this it just might be the game for you. Keep your eyes on this title, and let us know if you’re interested in the comments below. Also get a hold of the developers on twitter here and their Indie DB page here.
Be sure to look for more information on this title here on The Vita Lounge.