Sony’s recently announced cloud-streaming service PlayStation Now is planned for a staggered European release in 2015.

Announced at this year’s Consumer Electronics Show (or CES), the hardware sprawling service had been only initially revealed as launching in the United States (with a coinciding Canadian released confirmed later), with other regions discussed solely as planned future expansions.  Now a report and “official timeline” image provided by Eurogamer suggests that the service will hit Europe in Q1 of 2015.

The timeline also reveals more about the history, and future plans for Sony’s creation.

According to the timeline PlayStation Now won’t be launching across all of its announced platforms day one, instead the service will be incrementally rolled out to different groups of hardware throughout 2014. PlayStation devices – such as the PlayStation Vita – will be first to play host to PS Now. with Sony branded electronic devices (Bravia TV’s and Xperia phones/tablets) and those of their partners to follow later in Q4 2014.

Additionally the timeline also confirms a late 2014 launch for Japan & Korea.

Planned for both standalone rentals and a Netflix-like subscription, PlayStation Now will allow players to stream games from PlayStation’s back catalogue.


  • Dessel

    It could be worse…

  • André Rocha

    Sony has little credibility to me these days. The entire PS3 cycle to these days, Europe is the market. PS4 was launched and again Europe leads sales yet when something new comes out US get it first… wait I’m sorry… EU get it, when it old in the US, you get the point.

    I know I know that the first year or so will kinda be a test but its time to put EU in first place for once, after all that’s the market that’s been keeping the brand alive.

    And I don’t know what they’ve been smoking at sony but the majority of European countries have way better internet connection than the US. I know here in Portugal optic fiber is very well established and and the speeds are usually not lower than 50Mb (I work with a 100Mb optic fiber connection) so yea, I think we’re damn well prepared for streaming games.

    • Jonathan Harding-Rathbone

      Agreed. I understand that different parts of Europe have varying speeds, but that’s how the cookie crumbles. Streaming services are everywhere. You don’t have the connection, you don’t buy the service, or you upgrade or move to somewhere that does. I cannot believe realistically that all of America and Canada have amazing speeds….there must be remote areas, just like Europe.

      • André Rocha

        That’s why I think EU is a better place to even test this. What better place to test if your service will hold ground than EU? Exactly due to variety of ISP’s throughout the whole territory. But that’s just the way I see things.

      • Kyle Wakeling

        I believe it comes down to a combination of broadband penetration and average overall speed; the US/Canada are leaders in broadband penetration with decent speeds and that’s why they get it first. Japan is actually worse than Europe overall (by quite a bit), however I believe their population makes up for the low penetration and average speeds (remember, the countries with low speeds really drag the average down).

        Europe gets screwed because of the vast amount of countries with low penetration, combined with the average speeds being much lower than the US/Canada. Sure Portugal has some great internet, but they still have a less than 40% penetration rate last I looked (The US/Canada is ~75%). Also, there are some countries with VERY poor internet, as well as ridiculously low penetration.

        I know you Europeans think you’re getting unfairly treated, and you are – but the majority of users wouldn’t be able to use the service due to their local internet speeds. Sony (thinking as a business) likely believes the hassle of it not working in most areas is something that the average user won’t understand in terms of “it’s just not available in your area due to the infrastructure” without getting pissed off – and thus, it’s the area with the longest wait period as they both wait for more internet penetration and higher speeds (as well as fine-tuning the connections through testing/releasing in other areas).

        Sure, there’s a dude in Canada with shitty internet – and I’m sure they’re using his stats to iron out the issues with the service so that it’ll work better in Europe when it launches. It’s a double edged sword – when you guys get it, it’ll probably work much better than it does at the North American launch… you just have to wait a bit.

        • Brian Sharon

          I agree with you, but also want to add that licensing also has a big role to play in this scenario as well. It may be in Sony’s best interest to consolidate their efforts to start.

        • Terramax

          This has got nothing to do with internet speeds. It’s to do with the fact that, traditionally, all companies assume that a.) American audiences generate the most profit and b.) penetrating the US market holds higher kudos than any other country. This isn’t just for videos games — television, music, films, books, etc, the story is the same. If a product is a hit everywhere in the world yet doesn’t tap America, it’s still deemed a failure. That’s the way it has always been, and likely always will be.

          Thankfully, unless PS2 titles are introduced early on, I’ve little interest in PS Now.