Kadokawa Games has released new information and screenshots on the upcoming JRPG Natural Doctrine.
Mission selection takes place via the world map. The player can choose between story missions, which progress the plot, and free missions, which yield experience and items. To limit grinding, free missions cannot be played consecutively indefinitely. There are different requirements for different missions (such as ‘destroy the enemy’). A game element called ‘Link Turn’ is also newly introduced. Link Turns allow a player to consecutively attack the opponent, but have a high risk attached to them: if the attack fails, the player is open to consecutive attacks themselves. The game also promises to be quite challenging; the death of one character already means a ‘Game Over’. However, the difficulty setting can be changed at will before the start of a match.
Now let’s hope this reaches Western shores.