Originally a visual novel for PlayStation 3, Liberation Maiden: Sin is following some of 5pb’s other visual novels with a port to the PlayStation Vita.

When Japan is invaded by major world powers, the Japanese government decides to fight – winning their independence. Due to Japan’s strengths in aviation the major powers are rallying their strength, the realm now halved. This leads to the outbreak of the Second War of Liberation, the New Japanese Government setting up a defense front based in Western Japan and beginning a production increase of “Liberation Machines”.

Young men and women in their teens are the only ones capable of harnessing these Liberation machines; the chosen acting as leaders of this era, either elected to the cabinet or recommended to positions in political parties.

The protagonist in the game is Kiyoto Kaidou (President Shouko’s childhood friend) who starts his new position as the President’s Chief Aide. Shouko Oozora’s cabinet is known as the fighting cabinet, the President and cabinet members themselves fighting in the Second War of Liberation.

Meanwhile, a political strategy is developing in the shadows – spreading even within the New Japanese Government. Are they waiting for the war to end as expected, or is something else going on here? You’ll have to play to find out.

The PlayStation Vita version of the game is set to include new elements and CG events; other enhancements have been hinted at, but haven’t yet been detailed. Liberation Maiden: Sin will be available on July 31st in Japan, priced at 6,800 yen for the retail copy, 6,000 yen as a digital download, or 8,800 yen for the limited edition version.

Keep those browsers on TVL, we’ll have more information for Liberation Maiden: Sin as it becomes available.

  • italodance

    Any screenshot yet?

    • Kyle Wakeling

      Not from the Vita version, no.

  • Lester Paredes

    Always with the teenagers. These kids don’t know nuthin’! Lol

  • aros

    I would like to see a Western or British take on this genre, taking in stories that appeal more to western tastes. The potential is huge but it always seems to be teenagers in schools!

    Can TVL campaign for some more indie fps please? They should be filling that hole in the library and creative innovative fps could be a big hit on vita.

  • Easy