With Borderlands 2 set to release on PlayStation Vita next week, new information has been revealed about what we can expect from the game in regards to it’s control scheme, content and co-operative features.

In a post on the PlayStation Blog, we are told what to expect when playing Iron Galaxy Studio‘s version of Gearbox Software‘s iconic first-person shooter. It is said that Borderlands 2‘s controls are highly customisable, with the ability to remap the game’s control scheme to your heart’s content.

BL2 controls

To change a control, all you need to do is go to the options, tap whichever button you wish to re-assign (including abilities mapped to the touch screen/rear touch pad) and then tap the button that you want to assign the action to. The rear touch pad by default is set to sprint and melee depending on where you touch, with the touch screen set to tossing grenades or activating your character’s special ability.

The Left and Right shoulder buttons are, as expected, aim and shoot. Similar to Uncharted: Golden Abyss, you can use the PlayStation Vita’s gyroscope to position your aim when aiming down the sights of a gun.

BL2 menu

The Blog post also tells us that the game performs well, running at around 30 frames per second. Character models and environments are also said to be detailed, and that the game has the same feel to it as the console version.

There is a slight downside to all of this, to make Borderlands 2 work as well as it does there has been a reduction in the co-op player count. SCE Third Party Productions have confirmed that they did strive to include four-player co-op, however this was cut to two-player late on in development to focus on making Borderlands 2 the best two-player co-op experience possible.


All is not bad news though! Borderlands 2 on the PlayStation Vita will feature all the DLC that has been released for the console versions, including;

  • DLC characters Gaige the Mechromancer and Krieg the Psycho
  • Captain Scarlett and her Pirate’s Booty campaign pack
  • Mr. Torgue’s Campaign of Carnage campaign pack
  • The Vault Hunter Upgrade pack
  • Collector’s Edition Pack

Another bonus feature for those that have played the console version is that Borderlands 2 on the Vita will feature Cross-Save. This is available for those who have played either of the Standard or GOTY version and works by uploading your save to the cloud on one system and pulling it down on the other.

Will you be picking up Borderlands 2 come release day? For any more news regarding Borderlands 2 be sure to keep your eyes on The Vita Lounge!

  • Buckybuckster

    Hope to pick this up one day if not at launch. I’m okay with 30fps. I hope that the greater game reviewing community will be fair in their assessments. However I fear (and expect) it to be unfairly crucified for not being “console perfect”.

    • Lester Paredes

      I fear your prognostication will be correct.

  • DeathMoJo

    Sad to see 2 player coop but still impressed this game coming to Vita.

  • darkknezz

    Already preordered. I dont play multiplayer much (except for black ops2, terraria and killzone) so this doesn’t affect me much. Love the cross save since i started a campaign on ps3.

  • José Juan Regalado

    Great, I’ll wait for your review!

  • Lester Paredes

    Can’t wait for it. Sadly, I don’t get it next week because I don’t need a new Vita. Downgrades are disappointing, but honestly, this shouldn’t even be in existence. It’s a miracle and a testament to the determination of Iron Galaxy.

  • Thulsa

    Day one purchase for me, even though I’ve played through pretty much all of this on the PC. Looks like a very good version and honestly better than I expected.