Have you been keeping tabs on Gravity Crash Ultra for the Vita? If so the wait is almost over! Just Add Water emailed us to say that the Vita version of their first ever PlayStation title will be launching on the PlayStation store this July.
“Gravity Crash Ultra has been reworked from the ground up to make the most of Sony’s handheld console. The game features a much improved graphics engine, which allows the game to run at the VITA’s native resolution, at a steady 60 frames per second. New textures, lighting and particles bring retro-shooters into 2014, making them look better than ever. The GUI has been streamlined for the Vita’s portable touchscreen, with three new ship designs representing each of the difficulty levels, including a new anti-gravity ship for the ‘easy’ difficulty.
The producer of the original game’s music, industry veteran CoLDSToRAGE, has returned to give the original soundtrack a brand new remix. Many of the audio effects have been improved, with a new pick-up voice-over and more intense atmosphere.
Gravity Crash’s unique level editor returns, with a new touch-interface, yet again allowing players to share their creations with others. Along with the release of the game on Vita, there will be a small update to the original Gravity Crash on PS3, to make level sharing compatible across platforms.”
Changes and improvements include:
Stewart Gilray, CEO of JAW said:“I’m very proud with what we’ve achieved in the last year. After seeing what the PlayStation Vita can do with previous projects, it seems the obvious choice to bring JAW’s first ever PlayStation title bang up to date. Gravity Crash Ultra is exactly the type of game I love, and any fan of retro-shooters will do too.”
We are big fans of JAW – who brought the fantastic Stranger’s Wrath to the Vita in 2012 and are currently working on Oddworld: New ‘n’ Tasty – and can’t wait for this. If you are interested, have a look at this new trailer for Gravity Crash Ultra, and a few screens below that.