Remember that Borderlands 2 patch we told you about that was supposed to come out this week? It just made it.
Brad brought you news of the patch back on the 11th, but now we’ve finally got release details as it makes it way to North Americans and Europeans today.
Available in update v1.04;
- Stability and performance [has been improved] throughout the game, including addressing known issues with audio playback.
- Gyroscopic controls can now be independently inverted. This should ensure that fans of inverted vertical look will also be able to enjoy Gyroscopic aiming as well! (See picture below)
- There are now scaling sliders for rear touch inputs in the Options menu. Many users mapped lesser used actions to the rear touch but reported that in gripping their PS Vita systems, they’d still accidentally trigger those inputs. Users can now scale the input area down to much smaller zones, mitigating this.
- [A fix for] an issue where players were not notified that their online session had expired, which caused players to incorrectly appear available for multiplayer.
Borderlands 2 just keeps getting patches, and while it’s definitely unfortunate that some of them were needed in the first place it’s a relief to see how well they’ve supported their product.
What will the next patch bring? Who knows.