Freedom Wars has only just been released in Japan and so far the reactions to the game have been somewhat mixed. Perhaps the number one complaint being hurled at the game is that it can be too hard at times, and that the difficulty level spikes unfairly in the second half of the game.
Sony and the game’s producer Junichi Yoshizawa have taken notice of this criticism and have announced in a blog post that a new patch for the game is currently being worked on that will address the difficulty balance and smooth things out.
The patch will feature adjustments to a number of stages from Chapter 7 and later. Things such as enemy respawn times and health levels for Abductors will be modified to give players a better chance at surviving encounters. A new control scheme for the whip will also be introduced, and players will now be allowed to use the thorn-whip in the middle of a dash.
Yoshizawa also thanked fans for their feedback on the game and apologized for the uneven balance in the game. He said that while normally these issues should have been worked out prior to the games launch, he felt that it was more important this time to make adjustments based on player feedback.
No word on when the patch will be issued, but all indications are that it will be any day now.