The Muppets Movie Adventures seems to be making a stealth release on the PS Vita in the near future. We only stumbled upon a mention of the game not too long ago, and now at Gamescom a trailer for the game has been revealed along with a possible launch window. And it doesn’t look like we’ll have to wait long.

This Vita exclusive, developed by Virtual Toys in partnership with Disney Interactive and published by SCEE, should be released sometime in the autumn of 2014. So it won’t be long before you “jump into a world of movie adventures” with Kermit, Miss Piggy, Gonzo, and a number of your other favorite Muppets characters.

The game seems to feature a mix of platforming and puzzle solving to get through the various missions. Also highlighted in the debut trailer is the use of touchscreen controls to interact with elements in the game. You can check it all out in the trailer below.

http://youtu.be/V-zpS4dhayE

Who else is as excited for some Muppet gaming on the go as I am?

 

  • Phelan

    *facepalm*

    With that new gamescom Vita trailer… now I know they want to turn Vita into console for kids only.

    Muppet aslo has adults fans… but come on… this game is far from looking good.

    • vongruetz .

      I think that’s a bit extreme. I’d say that 80-90% of all games released for the Vita are most definitely not focused on kids and yet kids make up a majority of handheld gamers. Throwing them some games is the only way you’re going to broaden the appeal of the Vita to more people.
      Let’s face it, an 8 year old isn’t exactly drooling to get their hands on Murasaki Baby or Hyperdimension Neptunia or The Swapper. The Vita needs a variety of games if it wants to succeed and it seems like only lately are we getting them.

      • Phelan

        No no I’m talking about this and new Vita trailer.

    • Lester Paredes

      Two things:
      First: Yes, that they were targeting kids was obvious when they announced Invizimals and let slip that Disney Infinity was getting ported.

      Second: You can instantly judge the quality of a game with a trailer barely longer than a minute.

      • ruefrak

        Some of those kids games are deceptively fun. I got Invizimals not too long ago and I have a blast with that game. Too bad they don’t put it out in the US.

        • Lester Paredes

          It still has a release date of next year. And has had that for almost 4 or 5 months. I’d import it, but I’d hate for there to be a special invisimal you get with a code only. Especially if it turns out to be that awesome robot t-rex that reminds me of a cute Megatron from Beast Wars.

      • Phelan

        Huh… good for you *rolls eyes*

        “Yes I can” is that good enough answer for your questions? I saw materials about this game even before gamescom.

        Yes tearaway was fun…. and that’s it… or are you going to tell me that also Lego games were fun?

        Listen lad, I know that you love Vita… so do I… but fanboyism isn’t enough to sell Vita. People without stockholm syndrome, trying to justify that indies are indeed good for Vita…. are not buying Vita, get it? that’s a problem. FOR YOU AND FOR ME FOR EVERYONE.

        Your love alone, won’t be enough good reason for a third person to buy Vita. So why don’t you take off those rose-colored glasses and try to look at the things from different perspective, mkay?

        • Lester Paredes

          First of all, it’s called optimism. You don’t quite understand what fanboyism is. I am not defending Sony with tooth and nail. I pointed out two obvious facts that seem to have eluded you.
          Secondly : No you can’t. I don’t care if you slept with the people making this game. You simply can’t tell the quality of something without fully experiencing it. That’s like saying a person is perfectly healthy and all of your evidence is a picture of them. You’re only seeing the surface, you don’t see what’s going on inside. You don’t know what’s going on inside. You can’t make a determination based upon such shallow information.

          You keep on using the term Stockholm Syndrome, but I don’t think you truly understand what it means. I have been in no way abused, beaten, intimidated, harassed or otherwise mistreated by my Vita. Perhaps you should stop throwing around terms that you have no clue as to their definition or their actual impact upon people who actually have the mental illness.

          For what the Lego games are, yes, they can be fun. I enjoyed the time I spent playing Lego Batman, Lego Batman 2, and the Lego Movie video game on my Vita. Do you know why? Because I actually played them and saw that everything that makes a Lego game fun is still there, minus the graphics. If there is one thing that I’ve learned growing up and playing games on every system from Atari onwards, is that graphics don’t mean shit.

          So take the stick out of your ass. Your life will become so much better when you stop thinking that you’re smarter than everyone else.

          • ruefrak

            I’m with you. I like the lego games on the Vita, but then I have never played the ones on the PS3. So I’m not comparing them to another version and judging them for what they aren’t, but rather just for what they are. And they’re actually a lot of fun.
            And you’re right about graphics. Meaningless. Look at Thomas Was Alone. Brilliant game, rubbish graphics. Though, if the graphics are beautiful, that’s not a bad thing.

          • Lester Paredes

            I love beautiful graphics. Be they pixel, vector, polygonal, as long as the artistic style that dictates the look is appealing, then I’ll love the graphics.
            I’ve played the Lego games on home and portable consoles. While I will say that I like the home console version better (because multiplayer with my wife or daughter is quality time), they in no way diminish my enjoyment of the handheld ones. Heck, I bought the Lego Movie Video Game for Wii U and Vita, and one hundred percented both of them. Now it’s onto Marvel Super Heroes!

  • Karl Smith

    Least it’s better nothing but still. SCEE should also market the handheld to core gamers as well. Not just kids.

    • vongruetz .

      I think you could have stopped after “market the handheld.” At this point it doesn’t matter who they market it to, just tell somebody about it.

      • PizzaSlapper

        I don’t believe it would be that hard too. I got a lot of people I know excited about the Vita, and some of them even bought it after I recommended it and showed off some games to them. People were impressed with the hardware, the games, the controls and overall people loved it. But my point here being that if I can get people excited over the Vita, than so can Sony… right?!

  • Ikechi Onyenaka

    Finally a game that can truly broaden the Vita’s appeal to a younger audience. SCEA needs to market the heck out of this game!