Another day of PAX is behind me and there’s some more games for me to talk about! I got my hands on a couple indie titles making their journey to the Vita in the near future.
Here’s some quick impressions of a couple games I got to play during my second day of PAX.
Dragon Fin Soup
- Procedurally generated dungeons
- Crafting system
- Quick turn based fighting
- Beautiful graphics
- $20 digital
- 30 hrs to complete roughly
I wasn’t playing on the Vita, but everything should be the same across the platforms. Dragon Fin Soup (for those that don’t know )is a procedurally-generated turn-based tactical RPG with roguelike elements. You play as a cheerful, yet also raging alcoholic Little Red Riding Hood. Who doesn’t want to play now?!?
With just five guys behind this game, I was really surprised at how much shine the visuals had and at all the content the game had to offer. You’re placed in a dark fairy-tale world and armed with a shotgun and a sword (depending on what you have equipped); you then move about the world in a grid format, similar to Rainbow Moon.
When you move the enemies move, and that is how things can go really quick or you can slow down and think about your moves. I found it quite fun to run around attempting to kill enemies, and then loot them for better equipment. The ability to craft better items really encourages you to go out and explore the random levels for those specific ingredients.
I can definitely see myself getting so lost in this game (in a good way). 🙂
If this game wasn’t on your radar, it should be now. Check the alpha trailer below;
Hand of Fate
- A unique deck builder that comes to life.
- Over 20 hours to complete (average)
- 12 bosses to defeat
- Single player only
Hand of Fate is a game I didn’t really know what to expect from, to be honest. I like card games, but wasn’t sure how a melding of card building, 3D action and fighting games would work. Deviant know what they’re doing though, because they showed me exactly how it’s done.
You start off by getting your deck built up with armor, weapons and other things to take with you onto the physical battlefield. Certain cards the dealer gives you makes you have to go out and basically act out what needs to be done, but sometimes you can decide not to go out and take part – which could be better for you in the end.
What Hand of Fate does really well though is the combat; it was really fun bashing people about and blocking their attacks. The game looks absolutely stunning, but keep in mind I wasn’t playing on the Vita. They did tell me though that the Vita version should look fairly close to the PS4 version, and I hope they put the effort in to accomplish that. They haven’t confirmed a price or whether there will be cross-buy or save, but the guys from Deviant did say they would love to have that option.
At the end of the day, Hand of Fate is now on my must have list. This game plays great, looks great, and combines a few unique genres into one great game. I’m very glad to see them giving the Vita support and you should be too!
Check out the Steam early access trailer below.
As well as playing those, I captured some more video of Minecraft on the Vita. This time the recording is a bit longer and I got to show off some more elements of the game. Go have a watch and let me know what you think.
If you missed my impressions and coverage from Day One @ PAX Prime, make sure to go check them out as well by clicking here.
I can’t wait for day three! I still have a couple things to play, so be sure to check back here tomorrow for more PAX coverage. 😀