Kitfox Games successful Kickstarter will bring the RPG to Sony’s handheld.

Canadian based indie developer Kitfox Games has taken to the US PlayStation blog to discuss their successful Kickstarter project that will bring their myth-weaving RPG to Vita and PS4.

MOON

After an initial goal of $45,000 (CAD) was reached, the project went on to achieve various stretch goals with ease, and closed with a total of $178,986 raised and 6,044 backers. The PS Vita stretch goal was set at $120,000, which was easily smashed. We still have a while to wait for the finished product however, with a release window being placed at late 2015.

So what exactly is Moon Hunters?

It is a 1-4 player RPG, where you can play alone or with friends as your search for the Moon, which has mysteriously disappeared. The game is set it a fantastical ancient world called Mesopotamia, and the plot sees you fighting an array of monsters and trying to discover what is going on with the mysterious cult of the evil Sun.

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Tanya Short, creative director of KitFox Games has admitted via the PlayStation Blog that a standard playthrough of the campaign will take anywhere between 1 to 3 hours. But what should keep you coming back is the randomly generated worlds, which means you will need to attempt a number of playthroughs to unlock all the different classes, tribes and biomes.

You can find out more about Moon Hunters by visiting the Kickstarter page here.

Are you excited for Moon Hunters? Did you back the project? Let us know your thoughts in the comments below!

  • Risarovi

    I have followed the Kickstarter and I was very happy when they get the Vita goal few days ago. This game seems to be very funny.

    The news about its duration worry me a little bit, but we will see.

  • Mauricio Quintero

    Totally love the game’s art

  • José Juan Regalado

    Looks like Hyper Light Drifter, an Action Rpg with detailed pixel art, and isometric view…

  • nonscpo

    What a difference it is adding that “S” at the end! All joking aside, I’m glad they reached the Vita goal and the multi-language release goal.