We’ve got a bit narrower of a release date for the upcoming top-down shooter from developer Wired Productions.

The PlayStation release features levels from both the original mobile releases – Tiny Troopers and Tiny Troopers: Special Ops – including a range of survival, VIP-protection and enemy clearance objectives alongside wave-based zombie maps. It also embraces its new hardware, moving to analog stick controls as well as touch-based cues for PlayStation Vita.

Joint Ops has even moved away from the micro-transaction model of the mobile releases, as Wired Productions’ head of marketing Adam McGowan recently told Digital Spy in an interview; “What we have in the console and Vita versions is the whole game within there.” This means that unlike the mobile versions, if you want to upgrade your character or hire some mercenaries in-game all you have to do is collect enough of the respective points needed to do so – there’s no in-app purchases or extra costs necessary.

Seeing and unlocking all the game’s content will require multiple play-throughs, which is usually a good reason to come back to a game after it’s done. Now that those upgrades and all that content aren’t locked behind a pay wall, the game seems that much more enticing – don’t you think?

Tiny Troopers: Joint Ops will be available as a digital only release in late October, priced at £5.49 / $7.99 with three-way cross-buy (PS3/PS4/Vita).