The upcoming Samurai Warriors 4-II will not be a sequel, but a re-imagining of the original release.
Back in October Samurai Warriors 4 was released in the west, 7 months after its initial Japanese release, and now we have details of a new addition to the Samurai family. As is common within the Japanese gaming industry as a whole, expansions and spin offs are frequent from developer Koei Tecmo, but this time it is a little different. Rather than releasing a Warriors or Xtreme Legends expansion, Samurai Warriors 4-II has been revealed, which is a reworking of the original game.
Famitsu explains that this reworking will allow the player to choose which warlord they want at the centre of the story, with events in the story changing depending on the character you choose. As well as this, Ii Naomasa has been announced as a new character for Samurai Warriors 4-II. Famitsu also announced that Warlords will be able to learn skills from other characters using a Tactics Manual Item. Players will also be able to strengthen and synthesise weapons from unneeded weapons.
As well as a new character, ‘Dream mode‘ from Samurai Warriors 3 Chronicles will also be included, and will have new areas to explore. These new locations include, Koshu, Osaka Castle, Honzugawa Gate, Oshu and Kuisegawa. All of these new locations have been designed to fully recreate the settings of real-life battles. Weather and season patterns have also be carefully crafted to fully immerse the player into the story.
‘Infinite Castle‘ mode, first implemented back in Samurai Warriors 2 will also make a return. As the name suggests, ‘Infinite Castle’ mode has you battling through an endless castle. For the Samurai Warriors 2-II version of this mode, the character and weapon growth systems have been upgraded, as well as improvements to various other elements.
Samurai Warriors 4-II is set to release on February 11th on PS Vita, PS3 and PS4 in Japan, and we still await details of a western release.