Wolf Brew Games have updated their Kickstarter for Slain! – an homage to the gory hack and slash games of the 80’s and 90’s – to include a release for the PlayStation Vita.

Playing as Bathoryn, who is the hero in this Gothic world, the aim of Slain! is to emancipate seven great towers. You will do this by making your way through an ill-fated land that is full of horrific pixel art enemies that will come between you and the tower. You will need to ascend (or occasionally descend) each tower whilst fighting off monsters, overcoming traps and working out puzzles on your way to the tower’s heart – where you will find the and face off against a ‘mighty overlord’. You will need to defeat this enemy to continue with Bathoryn’s quest. Failure will be met with a gruesome death for our hero, falling victim to any of the following – being mauled by werewolves, disintegrated by floating monstrosities, squashed by great weights or torn apart by hidden blades.  Judging by the game’s trailer, it does appear that failure is something that players will see a lot of whilst they try to liberate the land’s towers.

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Slain! is split into seven areas, each of which has two different yet distinct stages. The first stage of each area will see Bathoryn battle towards the tower of that land. These parts of the game take place on a horizontal playing field, with a lot of focus on testing your combat skills. Equipped with a sword and some mana abilities, Bathoryn’s swordsmanship will be put to the test as you tackle this section of the game – with a wide array of ways to die you will have to have your wits about you to make it to the mid-area mini boss!

Defeating this mini-boss will then allow for you to begin your climb of the Tower, which sees a larger focus on platforming. Timing is crucial in these sections of the game as the emphasis here is to overcome puzzles and creative yet deadly traps. Surviving these obstacles and reaching the Tower’s summit will see you go head to head with the area’s overlord – it appears that there will be no rest for our hero in this quest!

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Despite being a two-man development team (with help from Nick Alfieri at Digerati Distribution), Wolf Brew Games can boast a wealth of experience in the games industry. The man responsible for all of the gothic artwork that is prevalent throughout Slain!, Andrew Gilmour, has over 25 years experience as an artist – working previously for companies such as 3DO and Naughty Dog. The game’s programmer – Asa Dang – also has a wealth of experience, previously working for Rockstar Games on titles such as Grand Theft Auto V before he left to become an independent developer.

With a target release date of September for the PlayStation Vita version of Slain!, the game’s Kickstarter is currently just under 50% of the $12,000 backing required to help fund the next 3 months to allow Wolf Brew Games to finish the PC version, port the game for the console versions and to help pay for the game’s music. We have some footage of the game in action below, so if you are interested why not take a look at the Kickstarter page for the game, follow Wolf Brew Games on Twitter or let us know what you think about it in the comments below?

 

 

 

 

 

  • Lester Paredes

    Nice pixel art. Looks like a really mean version of Castlevania. Hope it plays well and I wish them luck in their kickstarter.