The Vita has had a fair few exclusives in it’s life time so far, but it looks like of it’s longest standing exclusive will no longer be so much an exclusive at all.

Gravity Rushor Gravity Daze to those in Japan launched in the west in May 2012 and received rathe positive praise from media outlets, we gave it a 4 back when we reviewed it.

But, as recently unearthed by someone on NeoGaf, the Korean ratings board have listed a rating for Gravity Rush: Remastered, but instead of it being a potential new version for PlayStation Vita it’s instead listed for PlayStation 4.


While we did see some footage of a potential Gravity Rush 2 at Tokyo Game Show back in 2013, we’ve since heard nothing about it with many gamers assuming it had been either cancelled, stuck in development hell or being rebuilt for Sony’s home console rather than their handheld, this discovery may have confirmed some suspicions.

It’s filed under rumour until it’s confirmed but what are your thoughts on this? Are you excited about the thought of playing Gravity Rush on another platform? Are you upset with Sony for potentially porting it? Do you think we’ll ever see Gravity Rush 2 resurface? Let us know your thoughts in the comments below.

  • Magnumstache

    Doesn’t surprise me. I imagine Sony will port every exclusive Vita has to disguise the fact that their 1st party studio output on PS4 has ranged from awful to mediocre thus far.


    • Sebastian

      PS4 is just one big box of regret for me. Vita, on the other hand…it’s like the DS of last generation in terms of all the great Japanese games we get.

  • Nonscpo

    Not surprised at all, the sad thing is that a sequel will now depend on a game that people have had a chance to play with for the last 2 years 🙁

  • Reza Gerami

    Well, I’m not exactly upset but I do hope for a new GR-game for the Vita. If they need to make a PS4-version as well to make it profitable – so be it.

    • Histirea

      It won’t make Gravity Rush profitable; it already is. They’re doing all this (GR PS4 remaster, Toukiden Kiwami on PS4, God Eater 2 Rage Burst on PS4, and most importantly Final Fantasy Type-0 on PS4 when it was originally a PSP game) to make the PS4 profitable.

  • UK-Craigie

    not the biggest gravity rush fan, I don’t know why but it just didn’t connect with me

    • Histirea

      The story isn’t particularly compelling, and a lot of things are constantly left unanswered. The combat isn’t exactly deep, either; the Gravity Kick is the only thing you ever really use, even with powers like creating a goddamn black hole.

      The Vita’s touchscreen is painfully sensitive to moisture, and there’s no way to disable the unnecessary touch controls (or even an option to relegate it to the much more usable rear touchpad), which really fucking sucks.

      That all said, I still love it for the few things it does right. The art is beautiful, and the constant usage of gravity as a superpower opens up a world of possibilities going into a three-dimensional battlefield.

      • UK-Craigie

        Haha man I thought it was only my front touchscreen that was horrible in regard to the moisture

        And I think that’s what did it for me, after I got over the initial ‘wow this looks amazing’ there just wasn’t much else to it, combat controls were painful to say the least

        • Histirea

          Don’t worry, it’s not only you. It’s just that nobody really talks about it even though it’s the only problem I and many others ever have with the Vita.

  • Buckybuckster

    The reaction of some folks at other sites has me quite confused. We get an awesome PS4 game ported to the Vita (Resogun) and it’s a big win. PS 4 gets one of the best Vita games and all of a sudden it’s “THE VITA IS DOOMED” time again. Meh…..
    I for one am happy about it and hope there is more of this sharing of assets in the future. It can only serve to benefit both systems. It could prompt a PS4 owner to say, “So this is what I’ve been missing out on? I may have to think about picking up a Vita”. And vise versa.
    The only ones who should feel like they are being screwed in this are PS3 owners. GR was conceived as a PS3 game until it was moved to the Vita.

    • novurdim

      Well, you are right as long as GR2 is multiplat. But that kinda seems unlikely now.

      • Buckybuckster

        IDK. Someone informed me in another thread that Sony said it was being developed for both Vita and PS4. This news could represent nothing other than Sony offering PS4 owners the opportunity to play the first game before 2 breaks. As they say, we shall see.

        • novurdim

          No official statements has been made as of yet, but I’m simply wary of Toyama’s words that he “knows people are waiting a long while for Gravity Rush info, but they’ll understand why the delay once they have something new to say.” That sounds too much like “we’ve been making a vita sequel but then sony made us rebuild a game from scratch for ps4.”

    • Dinoegg96

      Comparing Resogun to Gravity Rush is just…

      There’s a big difference between those games, Gravity Rush is one of the Vita flag games (like Tearaway), Resogun is an indie game (a really good one), but we all know that indies always go multi.

      • Buckybuckster

        My comparison is based on quality not on one game being independently developed and the other in-house. I only care if a game is good. I believe great games should be experienced by as many people as possible. The shared experience can only grow and strengthen the hobby as a whole.

        Don’t get me wrong as I do feel systems should have exclusives. But forgive me for not understanding why a port of a nearly 3yr old game should signal the demise of my fave handheld. I would argue the lack of anything of quality for Vita would be a better measurement of that.

        In fact this move could signal both systems will be seeing GR2. I’m am at least hopeful that this will be the case.

        • Dinoegg96

          I didn’t say anything about quality, I said that Gravity Rush is one of the Vita flag titles, is one of the few reasons why some people bought a Vita and others still are considering the Vita.

          This move will affect Vita in a negative way, that’s why I’m upset about this, I wouldn’t mind if they gave us some first party love, but we (the Vita owners) are treated like trash (by sony, of course).

  • Karl Smith

    So what’s next, Killzone Mercenary for PS4?

  • Lester Paredes

    Another reason to own a Vita bites the dust… Unless this stays firmly in the land of conjecture, of course.

  • Mauricio Quintero

    As long as the upcoming game will be aviable for the PS Vita I’m fine with this, this series NEEDS to be played by evrey player as possible, even if it means the Vita will no longer have this exclusivity.

    • Sebastian

      I would guess this is a setup for Gravity Rush 2 to be on PS4…exclusively. Honestly, I think this game would be much better on the big screen anyway.

  • Sand

    I think it’s fine. It’s not a new vita game. It’s probably not going to sell a whole lot more so that’s fine and having it on PS4 will lead to more sales and exposure for gravity rush which will make the sequel more likely to happen. Given the low vita sales, having GR2 on both PS4 and vita may lead to more sales of vita because people that love it on PS4 may want to also get a vita to play on the go.

  • Gravity Rush 2 was confirmed to be Vita exclusive via @AskPlaystation on Twitter MONTHS ago!, where have you guys been??

    • PizzaSlapper

      Except for the fact that they came back to that question later to tell them they made a mistake and thought they meant the original Gravity Rush. So nothing is fully confirmed.

  • Some PS4 fanboys even went as fa as to question if @AskPlaystation knows what THEY are talking about (IN REGUARDS TO THEIR OWN GAME!! Lol!!)

  • leingod

    That’s … a shame.