Vita collectors need to get their wallets at the ready and fast, because developer VBlank entertainment have officially announced the limited official release of Retro City Rampage DX on PlayStation Vita.

The limited release, which is available HERE, will set you back $30 + Shipping, however developer VBlank Entertainment have confirmed worldwide shipping as the game is also region free, with orders shipping in late April.

For those who’ve yet to play Retro City Rampage DX on PSVita, Charlie reviewed it in December, giving it a 4.4/5 and stating, ‘The definitive version of Retro City Rampage, Retro City Rampage DX takes everything that made the original game fun and improves upon the areas that made it not so fun. With a lot to do and so many pop culture references to spot, this is a game that deserves to be taken (yet doesn’t take itself) seriously!’

Check out the box art for the physical version below, and let us know if you’ll be picking it up (I’ve already placed my order) and stay tuned to The Vita Lounge for all of your PSVita news.


  • Lester Paredes

    30 bucks, huh? And it doesn’t come with anything but the game? I thought they wanted me to buy this… again. If it came with stuff (like art or music or something) I’d have bitten.

    • Nonscpo

      It seems like it’s more for the people that haven’t bought it yet, than the loyal fans who supported it initially!

      • Lester Paredes

        But that makes no sense. It’s three times more expensive than the digital release (granted, an increase in price is to be expected, what with the logistics involved)… and it’s one of the smallest downloads on Vita, so you can’t cry foul on memory card real estate. They specifically state on the website that it’s for collectors who want to complete their collection. The only thing that makes this a collector’s edition is the fact that it’s physical.

        • Nonscpo

          Exactly for collectors, people who want the cartridge. In other words anybody who hasn’t picked up the game yet are the only people left who might be motivated to pick it up.

    • Devin Hudson

      I completely agree. It doesn’t compare to something like htoL#NiQ: The Firefly Diary, which is also a digital-only game that had a limited physical print run. For $30 you got the game, a copy of the soundtrack on CD, an artbook and a special box to house everything in. I know the logistics for doing a print run like this are different for an indie dev than they are for a publisher like NIS America, but you have to cut the fans somewhat of a break (especially considering a lot of us probably already own at least one version of the game, and also considering that buying it physical means sacrificing the Cross-buy of the digital version).

  • Nonscpo

    Oh no where’s the rating on the box? What if a child sees it and convinces there parent to buy the game? Oh won’t someone think of the children!

    • Buckybuckster

      It has the “official VBLANK of quality” so they’ll be okay! ; )

  • Buckybuckster

    If I had the $30 to spend, I would definitely pick this up to show my support. Yeah, you only get the physical copy of the game, but that’s a lot better than the “download voucher in-a-box” retail strategy Sony has adopted.

  • Kevin Smith

    I’m extremely disappointed in the responses on this thread. The two main points of a physical release are collectibilty and the security of knowing you’ll have the game for decades to come. This offers both of those in spades (look at that amazing box art).

    Would it be optimal if this included a manual or exclusive content? Ya. But any effort from devs is better than no effort. As Vita owners, you should know that. And in the future, if another dev sees there’s some demand for this kind of special physical release, maybe they listen to input and include those extra things. But if no one displays interest, there’s 0 chance that awesome future exists.