It seems to have slipped under the radar somewhat, but the Vita version of the upcoming Double Eleven title Nom Nom Galaxy has been cancelled.

Whilst enquiring about the Vita version – with the PS4 version launching next week – we were pointed to Double Eleven’s Blog where a post in April confirms the bad news.

Mark from the studio says:
“We have some unfortunate news to deliver, in that we will not be continuing the development of PixelJunk Nom Nom Galaxy for PlayStation Vita.

No corporate double speak needed as the reason is quite simple – we had to stop work on it so that we could focus on providing the best possible console experience on PS4 without sacrificing the game’s ambition and content.

We’ve been working with the Vita since 2010 and it’s how we made our real start as a developer, so this wasn’t an easy decision for us.

It’s the first and hopefully only time as a studio that we’ve had to stop working on a title. A lot of really good work from some very clever people went into it and I’d like to say thanks to the team for all their hard work. I hope everyone can understand the reasoning behind it, we did look at other scenarios for how we could keep it running and unfortunately this is how it needs to be.”

Were you looking forward to the game on the Vita? Are you disappointed by the news?

  • Lester Paredes

    Oh goodie, now we’re getting shared by indies.

  • Nonscpo

    No major loss here, besides were burried with games here in Vitaland!

  • I was looking forward to this… sadface

  • Buckybuckster

    Same reasoning behind the canning of the Vita version of Guns Up. While I can respect a developers desire to not compromise it’s creative vision (it’s primary engine that drives indie development), I can’t buy it being the main reason behind either game’s cancellation.

    Graphically, neither seems to be anything that would tax the Vita’s graphic capabilities. And I can’t see how gameplay mechanics would be an issue. You need to look no further than Resogun to see how successfully a PS4 to Vita conversion can be done. Oddworld isn’t giving up on it’s port of New and Tasty. It’s a shame that the makers of these two games are.