Remember EarthNight? It’s a beautiful, hand-painted endless runner where you get to run on the backs of dragons. Last June it was announced that it would be coming to the Vita, but we haven’t had an update on it until now.

Cleaversoft has released a new gameplay trailer for EarthNight along with a bunch of new details to get people excited for the game.

The game’s art style is the main attraction and rightfully so. Everything in the game is going to be hand-painted. Every frame, every character, every dragon scale will be painted by hand (and look absolutely gorgeous). These painted dragon segments will then be procedurally arranged in a different order each time you play to ensure that no two runs are the same.

The goal is to create a game that feels as though it was meticulously crafted by hand but also offers players a unique experience each time it is played. To accomplish this, there will be generated rules in place so that patterns will develop for the player to recognize.

Another interesting tidbit is that this endless runner actually isn’t endless. The goal of the game is to reach the titular EarthNight, which will be the end of the game.

Now time for the bad news. It looks like development for the game is going to take a little longer than originally anticipated. Therefor the release date is expected to be late 2016. The even worse news is the Vita owners are going to have to wait even longer to get their hands on it. As with recent games like Axiom Verge, EarthNight will launch first on the PS4 with the Vita version to follow a few months later.

We’ll keep you updated on the development of the game as more information is released.

SOURCEPlayStation Blog, US
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Brad is a video game enthusiast and family man. He's been gaming since the days of the Intellivision, and while that indicates he's been doing this for quite some time, he doesn't intend to quit anytime soon. Currently he's trying desperately to convince his daughter that there are more games than just Minecraft (unsuccessfully so far).
  • Buckybuckster

    A potential 3 year development period for a Vita version of a runner??? It had better be the best runner ever if it’s taking that long!

    I suppose it’s one of the hiccups of small team indy developers. Takes way longer to ship a finished product. It’s a stunner visually, but to be honest, would much rather play a action game built with the graphics.

    • Anthony Brinklow

      Agreed. I think everybody would. I dont know who is going about telling all these teams that Vita fans want runners but its not a nice thing to do when it could bankrupt small teams.

  • Anthony Brinklow

    You know you are getting a boring mobile game when the art is the main attraction! Shame they arent putting all that hand-painted effort toward a more interesting genre.

  • Anthony Brinklow

    You know you are getting a boring mobile game when the art is the main attraction! Shame they arent putting all that hand-painted effort toward a moee interesting genre.