The Bloodstained: Ritual of the Night Kickstarter project is turning out to be more significant for the PS Vita than originally anticipated. The stretch goal to create a Vita version of the game has been fully funded, and while that is exciting enough, it’s not as significant as the piece of news that Armature Studios revealed shortly after.
In order to bring Bloodstained over to the Vita, Armature must first port over the Unreal Engine 4 as it is not currently supported. This is going to be a monumental task for the studio and a lot of hard work is going to be needed to see it successfully come over. This project garnered a lot of attention from other UE4 developers who expressed interest in using this ported version of the engine to help bring other games over to the Vita as well.
Therefore, Armature has announced that after they have successfully completed the port, they will share the UE4 Vita code for free to any authorized developer on the platform. The ramifications of this move could prove to be enormous for Vita owners.
Having a version of Unreal Engine 4 up and running for the PS Vita would give developers another tool to create games for the system, or more likely, to port their current projects over. Along with Unity (which is already supported on the Vita) the Unreal Engine is one of the most popular game engines currently available. Armature bringing it to the Vita is great news for gamers everywhere.