The Hand of Fate Facebook page was updated with a rather depressing message this morning; there will be no Hand of Fate for Vita consoles.
Originally announced for release on PlayStation Vita back in March of 2014, Hand of Fate has already released on many platforms earlier this year – however many people were starting to notice that the Vita version was still nowhere to be found.
Now we know why.
Here’s the Facebook post in full, explaining the cancellation;
A quick note on the Vita build of Hand of Fate. After quite a lot of work, and a lot of time, we’ve decided to cancel HoF for Vita.
We pursued a few options, but ultimately the amount of work required was larger than we anticipated, and our assets needed a lot of work to be viable within the smaller footprint.
This has taken much longer to decide than we would have liked, because until recently we’ve been focused on the ongoing support for Hand of Fate for PC/Mac/Linux/PS4/XboxOne.
As a tiny indie team, we have to choose where we apply our resources – and in this case, we’ve decided they’re best used to continue supporting HoF on other platforms, and in building new projects. We spoke at length with a studio that specialises in porting games to Vita, but in the end it was the wrong match for them as well.
We understand that’s disappointing to our Vita fans – it’s disappointing to us, as well. Apologies for the length of time and effort it’s taken to reach this point.
Personally, I think Hand of Fate was quite an interesting concept (a card game fused with actual RPG action sequences) and am a bit put off by the news… but at the same time there’s just so much good happening for Vita lately I can’t be too mad.
But what do you think Loungers – is this an opportunity lost, or do you simply not care anymore?
Sound off on this cancellation in the comments below.