We already knew that the Vita version of the upcoming Mega Man inspired Mighty No. 9 would be subject to a delay but we have today learned that the release for the title has fallen into 2016.

Speaking directly to those that backed the game on Kickstarter, Concept explained the reasons behind the delay.
“This is a project that would not have existed without the support of our backers, so we at least wanted to deliver this news to our backers before it is officially announced. We are unable to confirm a final release date at this time, however we will be aiming for a release in Q1 2016. Once a solid release date is set, we will announce it immediately to our backers and fans.

Of course, it is important to explain why exactly the game is being delayed. As we have communicated in the updates to our backers, all of the core content for the game is developed and in a complete state. However, there are still bugs and issues pertaining to the online features that are included in the game. These bugs and issues have a direct affect on enjoyment of the game, so a decision was made to work these issues out before release.

Currently, comcept and their partners are working at full capacity to resolve these issues and fix any remaining bugs. In addition, we have received quite a few requests for additional information regarding the various platforms that are part of the platform survey we have sent out. We have also only managed to receive around half of the total responses needed for the survey.”

Mighty No. 9 was slated to release in September for consoles with a Vita version to follow after, which is no longer being developed by Abstraction Games. We currently do not know what the impact to the Vita version will be.

What do you make of the news? Have you become used to it? Frustrated? Would you rather they took their time? Let us know what you think in the comments.

  • Slizarus

    Unfortunate, but so much better that they squash the bugs than flop facefirst.

  • vongruetz .

    What’s unfortunate is that Game Informer outed the delay awhile ago and then community managers for MN9 spun this elaborate tale about why that wasn’t true. They kept saying the only reason for the rumored delay was because of a software bug in Amazon’s pre-order system. Then they insisted the game wasn’t being delayed.

    Of course that was also when Red Ash was still looking for funding and of course Comcept didn’t want to give themselves a black eye before they could get it.

  • Liam Langan

    Sucks to be a becker right now