Four new videos of rhythm game Superbeat: XONiC have been posted from a demonstration event in Seoul, Korea.
Though the game may be a spiritual successor to PSP game DJMax Fever, the videos show that Superbeat: XONiC is much different. It has none of Fever’s animated backgrounds, and instead has a more intense experience that see the notes flying down for you to match all from a screen-sized tunnel.
As the videos also show, the user interface is split into two curved strips on both sides of the screen that you have to hit the beats within. The strips are split into three sections, each representing a different button on the Vita that must be hit to match the beat.
The buttons on the left side are; down d-pad – bottom, left d-pad – middle, and left trigger – top. The right side maps as; X button – bottom, O button – middle, and right trigger – top.
Superbeat: XONiC will also support touch controls – though these weren’t showcased in the videos. Common sense says the notes respective positions on screen will need to be tapped to match the notes, though.
The final video displayed the game’s menu. Songs have a difficulty ranking and – when highlighted – show your best score and combo. You’ll also be able to change the song’s speed here, as well as whether you want the key sound on or off.
Superbeat: XONiC launches on Vita this Fall and will have 45 music tracks with 200 unique play patterns to master.