Nobody likes a game that’s stuck in development hell, especially when it’s been crowdfunded on a website like Kickstarter, sadly this seems to be the current situation with JRPG Project Phoenix.

A recent update on the games Kickstarter page has revealed some further information on the games development, pointing out that they initially mentioned that programming was a major issue for the development of the game when the campaign started. They revealed that they had a specific person in mind for the development of the game, but sadly it never materialised and now they’re currently looking for a programmer for the game.

The game programmer in mind who they had been waiting on is David Clark, who recently worked on Xbox One title, Ori and the Blind Forest, who is said to be particularly skill in Unreal Engine 4 development. Sadly, their inability to secure the programmer has left the team was a bunch of unfinished assets, textures and localisation.

Upon being asked about refunds for backers who are unhappy about the current status of the project, the team behind the game, CIA, Inc said the following; “The policy for not being able to refund on the grounds of delay, is the very fact that once we do dish out refunds, it will have to come out of my personal money. Contracts are drawn out, and some payments are already made via CIA. Therefore, I’ll have to take personally responsibility. However, I personally do not have enough money myself to refund everyone if everyone asks for a refund. This is why we have to take the position of not giving out refunds at all, otherwise it will not be fair for everyone.”

The games Kickstarter campaign ended 2 years ago and raised over $1,000,000. Let us know in the comments below of your thoughts on the state of the project at present, and most importantly, if you’re a backer of the project.

  • Bastaraud Pierre

    damn i was looking for that one ….

  • Yoyitsu

    2 years and $1 million dollars, and they can’t get a programmer that works with UE4? They made their team without hiring a programmer or the one they had left (from what the post says it seems the first premise is true), one would think that that is a crucial spot to fill before setting up a studio.

    • Rodolfo Ferreira

      Before “setting up a studio” and before setting up the project. I can’t believe they just went on to publishing the campaign without a programmer in their team. Terrible and late start. Whoever takes the job will have a lot to catch up, so NOW they need someone with as much experience as David, or we won’t see anything concerning this game in another year.

  • Lester Paredes

    This is why I’m wary of games on Kickstarter. Just because you contribute and the game gets funded doesn’t mean the game gets made, sadly. Poor planning on the developer, unforseen issues, and many other factors play such a large role that completion isn’t guaranteed. Kickstarter means risk, just like in all forms of game development. I sure hope they pull through, though. The game they have in mind looks awesome.