Developer Inti Creates are seeking feedback from fans.

Back in May, Inti Creates launched their Kickstarter for Bloodstained: Ritual of the Night, a spiritual successor to the Castlevania series. The title had no problems being funded, with its $500,000 goal smashed with a whopping $5,545,991 raised in total. With the stretch goal set at $3,500,000 for the PS Vita version of the game, we can look forward to many hours of demon-crushing very soon on our favourite handheld.

After what seemed like an eternity without any fresh updates, Inti Creates have kept good on their promise to keep backers updated with the development process of the game. The developers are currently working on finalising the games visual style, with two shaders revealed and a further two to be unveiled at the end of this month.

The most exciting part about all this is that Inti Creates want you to help shape the final style. A Google Form has been set up where anybody can post their thoughts on the initial shaders. Check out the first two below, accompanied with a brief explanation of the style from IGA taken from the Kickstarter post.

Shader 1: “This shader contains lighting, fog, and character brightness effects designed to give it a 2D look. I feel bad about how much I demanded from the development team!”

Shader12-1024x811 Shader11-1024x811 Shader1-1024x561

Shader 2: “For this shader we desaturated the colours, enhanced the shadows, and used hatched lines to fade between light and shadow. I think this one looks especially unique.”

Shader22-1024x811 Shader21-1024x811 Shader2-1024x561

What are your thoughts on these initial designs? Are you excited for Bloodstained: Ritual of the Night? Let us know in the comments below!

  • Lester Paredes

    I like both shaders. Just let us choose in-game!

  • Rodrigo Laporte

    Both are so great! but I think I slightly prefer #1. Yeah pretty excited for this one to come out!!!!

  • Yoyitsu

    I’m a bit more partial to the second one, but they both look fantastic.

  • pkmaximum

    First, let me just say how excited I am for this game! I am an official backer 🙂

    That said, I think the first shader looks pretty cool. I would prefer if IGA just went the approach of symphony of the night and used sprites, but I know it’s probably too late in the development cycle for those kind of changes.

  • Augusto Palenciene

    First one looks amazing, the second one doesn’t look that good, the metalic material looks pretty muddy.

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