Siralim, the turn-based RPG from Thylacine Studios, has been given an official release date.
The game will launch Feb. 9 on Vita in North America, but the game is “unable” to come to European territories, according to IPlayPSVita.
We reached out to Thylacine Studios to clarify:
“The process of submitting our game to PlayStation turned out to be much longer and more tedious than we ever expected,” said Zack Bertok, founder of the studio. “We first contacted Sony back in May 2015, and we’ve been working on the PlayStation release almost every day since then. There’s a lot of paperwork involved, such as registering the product through multiple PlayStation services, setting up store metadata… and then, there’s the QA process.
“Our original release date was September 8, which was then pushed back to December 15 and now February 2016… We ended up having no time to even think about launching in the European region. Everything I mentioned above would need to be done all over again, as the North American and European stores operate independently from each other.”
Betook did reveal that Thylacine is also currently working on a sequel, and that they are focusing on bringing that to “NA, Europe, and maybe even Asia” when it releases.
In Siralim, you fight against and use monsters as you battle through randomly generated dungeons. You have a castle, which can be upgraded, and a wide array of crafting abilities to improve your monsters. On top of that, the game boasts an absence of a level cap – meaning you can continuously level up.
To keep you busy until it releases, enjoy this announcement trailer for Siralim.
For more news on Siralim, keep it tuned to The Vita Lounge.