The PSVita version of the “tight and challenging platformer” is still coming, but later this year.
KLAUS is a game that follows an office worker who wakes up in a basement with no idea of who or where he is. Forced to escape the “mechanical and constructivist” world he finds himself trapped in, the only clue he has to go on is the word “Klaus” tattooed on his arm. Along the way he will encounter another playable character: K1, a friendly brute damaged by prolonged imprisonment, and embarks on an “existential journey”, exploring the idea of the fourth wall and awareness of the player playing the game.
The game arrives on the PS4 this week, but bemused Vita owners convinced that the game was originally announced for the Vita (it was) may be disappointed to hear that the Vita version is delayed, but it is still coming.
@PSVitaMag we will do the Vita, just later in the year.
— LaCosa Entertainment (@LaCosaEnt) January 8, 2016
It says here that KLAUS features tight and challenging platforming and takes inspiration from hyper-precise classics like Super Meat Boy and Mega Man and blends that with tense and emotionally engaging narrative as found in Limbo and Thomas Was Alone.
We don’t have any further details at this time, and it’s certainly disappointing that the Vita version has slipped as it looks rather interesting. We will bring you more news when we have it.