The Kickstarter funded title suffers its third delay.

Mighty No.9 has been plagued with delays since its successful Kickstarter campaign back in 2013 and unfortunately the latest update via the campaign page has revealed details of yet another delay. We had been eagerly anticipating the current release date, which had been planned for early February, but now the earliest we can expect the spiritual successor to Megaman will be Spring 2016.

In the update, producer Keiji Inafune explained the reason for the latest delay stems from matchmaking in the various network modes. Inafune also referenced that developing for many different platforms as another reason for the multiple issues experience:

“The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves).”

You can read the full statement here.

Were you eagerly anticipating the February release of Mighty No.9 or does this latest delay come as no surprise? Let us know your thoughts in the comments below!

  • Lester Paredes

    At this point, I won’t believe the game is real until I’ve beaten it. Why not until then? Well, at any time, the game could stop and show me a: Thanks for playing our demo screen that tells me to look forward to the official release…

  • Reza Gerami

    Well thank god for backlogs! 😊

  • Yoyitsu

    And even after all the delays, the portable versions will still, most likely, come out after the console ones.

  • Frito Laye

    this game will never come out.

    You heard it here first <————————-

  • Roger Dillon

    Is it true a physical vita version is releasing in Spain?

  • darkknezz

    As a backer I’m extremely disappointed and now I’m wondering if this will ever release

  • Mauricio Quintero

    I would have no problem if they released the game without the multiplayer in day of release, and then later on in a patch get fixed.

    • Buckybuckster

      You would think that would be a reasonable compromise. I think that most who pick it up are doing so primarily for the single player experience anyway so why not?