Axiom Verge creator Tom Happ has released a video showcasing the game’s alpha footage, now that its porting is complete.

The video, below, is shot with a camera, and is commentated over by Happ, who discusses some of the changes and challenges Axiom Verge has had when porting it over to Vita. The footage shown is from the game’s start until the first boss.

Happ recently took to his website’s blog to further clarify how close Axiom Verge was to launching on Vita. Since it has been finished porting, there are still some things that need to be addressed, which he made a table detailing what they were and how long they would take:


Happ finished his blogpost with the following:

“The proper way to read this is not to add up all of the different timeframes to come up with the total time. Many of these things will happen in parallel. For example, fixing the graphics glitches is part of general QA. Fixing the memory issues will also help with load times. And so on. In fact, when I first started drafting this update, the list was quite a bit longer. In the time it took me to record the video, the to do list had shrunk by about a third. I am extremely tempted to share our internal target dates for completion, but I am going to restrain myself from doing so, since I don’t want to fail to meet expectations and continue to disappoint those of you who have been so patient and supportive. However, I am very comfortable in announcing that we’re in the home stretch. It’s everyone’s top priority, and we’re getting closer every day. Thank you all for your continued patience and support.”

For more news on Axiom Verge, keep it tuned to The Vita Lounge.

  • Patrick Wilson Vetsch

    Happy this is coming along well

  • Lester Paredes

    Sounds great! I can’t wait.

  • Frito Laye

    this game will never come out. its a hoax

  • xxAcesHighxx

    Really psyched for this. I bought the PS4 version in anticipation of this Vita port, and to my surprise, I have actually managed to hold off playing it for all these months! The end is nigh, and I’m all kinds of hyped :0)

  • Yoyitsu

    I’m usually not interested in this type of game, but I may buy it out of principle. This guys have put a ton of tough work into getting the Vita version out and that deserves to be rewarded.

  • Devin Hudson

    Maybe it’s just me, but I’d rather wait a bit longer to get it fully optimized rather than get some undercooked version that will have to be patched later. Considering Vita owners have already had to wait nearly a year for the game, waiting a bit longer won’t seem that bad compared to launching it with some features missing.

  • Arm Butthole

    I’ll believe it when I see it.

    Mike Bithell did it, and did it faster for Volume.