Blast ‘Em Bunnies has brought its Bunny invasion to the PlayStation Vita, but is the bunny apocalypse something to look forward to, or will it leave you disappointed? Lets find out.

Have you ever played a game where repetition gets the better of you and before you know it you find it becoming more of a chore than enjoyable? Well that’s exactly how I found myself after my first 30 minutes with Blast ‘Em Bunnies.

You play as Big Bang Bunny who has a problem on his hands, his fellow bunny friends have gone crazy, and the only way he can calm them down is to fire vegetables at their face. It sounds fun in concept, but it’s a shame that it doesn’t translate over well when it comes to gameplay.


The gameplay is very simple, waves of enemies come running towards you, and you use the left analogue stick to move your turret followed by the R button to fire vegetables at your enemies. That literally sums everything up, there is barely any variety to the game.

Whenever you kill an enemy they will drop coins ranging in amounts from 1 to 50. These can be spent in the in-game store, where you’ll be able to buy power-ups and abilities for your character, and this is where one of Blast ‘Em Bunnies‘ main problem arises.

The game has 2 different game modes; Survival and Slaughter. Survival sees you taking on an unlimited amount of enemies until you eventually run out of health, and Slaughter makes you invincible whilst you take out as many bunnies as you can under a 2 minute timer. I found that using Slaughter mode to collect as many coins as possible was the best way to buy more health upgrades in order to make Survival mode a lot easier.


The game is very DLC heavy, with your initial purchase of the game you get one environment and one costume for your enemies to wear, however there are DLC packs available on the PlayStation Store ranging from £1.69 up to £7.99 that add extra cosmetics to the game as well as coin multipliers that make the game horrendously easy.

Admittedly, the DLC was included with the review code for the game, meaning that I was able to unlock everything inside of 2 hours, but it wasn’t a fun or enjoyable task. Even without these DLCs being included I don’t think I would have enjoyed the experience any further, in fact it would have felt like more of a grind than it did with the DLCs.

Weapon upgrades are actually a helpful way to become more powerful in the game, you start off with a standard Carrot cannon, but you can upgrade to homing parsnips which always find their target, and cabbage bombs which can deliver a devastating amount of damage to their enemies. I managed to find a weapon set I was comfortable with using but again, it made the game too easy.


There is also an XP system in the game, although I was unable to see what benefits leveling up actually had. The level cap is 20 and it is very easy to get to that point, but again, without any visible reward for getting to level 20, it doesn’t seem necessary to get to that point in the game.

The redeeming factor of Blast ‘Em Bunnies is that it sports full 3D graphics and, for the most part, they actually don’t look too bad. The soundtrack, however, only adds to the repetition of the game as there is only 2 or 3 songs within the game that can become tiresome after hearing them a couple of times.


The game also offers a trophy list which for the most part is quite easy to complete, with maybe one or two of them being challenging, however I was able to earn at lease half of the trophies with very little effort at all.

It’s very difficult to recommend Blast ‘Em Bunnies. It’s control schemes are very clunky, it’s gameplay becomes tedious after you first few plays and it’s riddled with DLC. If you absolutely must buy the game, then I’d highly recommend buying the Blast ‘Em Bunnies Mega Bundle as it’s better value for money.

Lasting Appeal
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Vita enthusiast and once declared as 'Champion of the Vita', Liam's love for Sony's handheld know's no bounds. He's happy playing most Vita titles and most recently found himself enjoying indie titles, but will totally give you a good run for your money in any beat-em-up
  • Mat Dub

    I saw the coin multipliers, for a paid game mind you, and immediately rejected any possibility of purchase. I hope the game fails and they go broke.