Is the wait for Assault Android Cactus proving to be a spiky issue? Or is there nothing to worry about?

A little while ago a twin stick shooter was released on the PlayStation 4 to massive critical acclaim. Assault Android Cactus has been tearing up the gaming space since its release on Steam last year and since its port came to the PS4 in March my newsfeed has been inundated with friends posting videos of the strangely hypnotic bullet hell ballet.


However I didn’t buy it on PS4. As someone who commutes regularly I was waiting; ready to pounce like a panther in the shadows, for the Vita version of the game. And as a twin stick arcade shooter I thought that playing AAC on the go would be the ideal way to consume the title.

So I waited.

And I waited.

Gosh darn it just where the hell has Assault Android Cactus on the Vita disappeared to?

Well in a recent interview with Games Industry, Witch Beam’s Tim Dawson explains that even though AAC is still being developed in house for the PlayStation Vita and WiiU, they are not expecting the game to financially perform well. And although they are still willing to bring these ports out for the fans, this may go some way to explaining why there hasn’t been much urgency in getting the game released on Sony’s handheld.


Dawson explains in the interview

“Honestly at this point, the main reason I want to bring it to the Vita is because I like the platform personally. We said we were going to, and we have a lot of people following us because they own Vitas and they want to see it too. At this point, as brutal as it is to say, we don’t have many expectations from it. We don’t think it’s going to be a massively profitable platform to us at this point, but it’s also super-important that we do what we said we’d do.”

Well even if we don’t have the game on our Vitas just yet it is reassuring to see that Dawson and the team are passionate about the platform and own Vitas themselves. Fingers crossed we will be seeing a worthy port of Assault Android Cactus very soon!

So what do you think? Are you happy for the wait or a bit ticked off? Are games like Tachyon Project enough to scratch that twin stick itch for the time being or are you craving Assault Android Cactus like water in the desert? Sound off in the comments below!
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When I introduce myself to people it’s normally as ‘Hello my name is Timmy and I have a trophy problem!’ Truth be told I was willing to sell my wife just to get a Vita on day one! Luckily it never came to that and my wife and Vita have managed to coexist in perfect harmony since picking one up on launch.
  • Kevin Aaronson

    Really looking forward to it, and I’m glad that are working on it in house rather than passing it to a porting studio.

  • Buckybuckster

    And so the wait continues……..

  • Lester Paredes

    Release parity and the lack of it for Vita versions is always a worrying issue. Usually it means there’s a likelihood of a cancellation. Sometimes it means they’re taking their time. I always wait for the Vita version, simply because I want them to know that that’s the version I wanted. But, man, does it suck to wait. At least we finally got Axiom Verge today, though I understand that was due to external influences upon the small development team…

  • Rodolfo Ferreira

    Here’s why Dawson is much worried about a Vita release: it’s because they lost that Psn poll, meaning Sony won’t back them up, in case the Vita demand is not that great – and probably isn’t because most players have an orgasm over visual novels, Jrpg and niche titles from Japan. Not for a game like this.
    If it gets to the point he’s saying “we’re gonna do this because we said we would” then there is literally no motivational reasons so to speak and in practice that means putting a stop on the development stage – depending on how far it is – and considering the Vita is a pain to develop for, I guess we’ll be lucky if they ever make it compatible with remote play. We’ll see.

  • Chizu

    It’s certainly not going to make you much if you never get it released :V
    And all the delay does is lose you the people who would have bought it had you released at the same time as the ps4, those peope caught in the release hype but didnt own a ps4, now there will be alot less interest.
    But hey, so long as its still coming, this is something Id actually like to play on vita (assuming it runs well)