In an interview with Falcom president Toshihiro Kondo we now have a few interesting bits of information about Ys VIII: Lacrimosa of Dana.

Development for the game went on longer than planned, but Toshihiro notes that this is also the most substantial game in the series. Speaking of the development it was noted that the team used Ys: Memories of Celceta as a starting point for ideas as it was well received.

The team also wanted to tell the story from a perspective other than Adol hence the dual protagonists. Dogi also earned his place as chief of the Drifting Village thanks to his previous role as a party character.


There are also a few nuggets of information about the game. The PS Vita version will feature a boss time attack mode and loading screen tips that will be added for a day one patch. It is also noted that to complete the main quest line will take around 40 hours, if you decide to take on all the side content in the game you are looking more in the region of 60 hours content total. Free downloadable content is also planned ready for the games release as well as the “Pirates of the Distant Sea” costumes for 300 yen each.

So there are a few interesting bits of information there including the length of the game which seems to have more than enough content to sink into. What do you think of this then? Let us know in the comments below.

Ys VIII: Lacrimosa of Dana is due to release on PS Vita on 21st of July in Japan and some point in 2017 for PS4. Stay tuned to The Vita Lounge for more information as we get it.

  • Hamzawesome

    *Hoping for localization intensifies*

  • uragayduck

    good enough for me. i already sat through an enjoyable 100+ hours of Sora SC Evo, and Ys having a 40+ outing is worthy of an action oriented RPG.