These trailers are anything but a mirage!

It seems that Square Enix are dead set on drowning us with more screenshots, art work and trailers than you can shake Vivi’s adorable little hat at! Coming mere days after the last batch of screenshots and trailers were revealed here at the Vita Lounge, we have yet another load of the short clips focusing again on the mirage summons featured in the upcoming PS Vita and PlayStation 4 exclusive – World of Final Fantasy.

The trailers in question continue to exhibit and show off the mirage summons you will be able to call to fight by your side and aid you in battle as you progress in your perilous quest. The trailers that have just been revealed all focus on one summon each and give you beautifully rendered looks at Siren, Acho, Ahriman, and Cockatrice. Take a look at them all below!

To quote the illustrious Fry, ‘Shut up and take my money!’

Are you as hyped for World of Final Fantasy as I am? If so then sound off in the comments below and let us know your thoughts! Especially if we missed any tiny little details in the trailers! You can find everything we have covered concerning World of Final Fantasy right here and as always keep it locked at The Vita Lounge for all your news, previews and reviews!

World of Final Fantasy will be released exclusively on PS Vita and PlayStation 4 on October 25th in North America, October 27th in Japan and October 28th in Europe.
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When I introduce myself to people it’s normally as ‘Hello my name is Timmy and I have a trophy problem!’ Truth be told I was willing to sell my wife just to get a Vita on day one! Luckily it never came to that and my wife and Vita have managed to coexist in perfect harmony since picking one up on launch.
  • Ogerscherge

    Well, I certainly am super hyped about this game! I love pretty much everything that I’ve heard about it so far. ^-^
    A few months ago, when the game was earlier in development, they showed us some actual gameplay footage and one thing that was quite noticible, was the extremely long loading times before each encounter. They said that those would be shorter in the finished product though.
    Do we have any further information on this topic yet?
    I don’t think such long loading times would thwart me from actually buying and enjoying the game, but it be awesome to know that they’ve been dealt with anyway.