The recently announced Koei Tecmo/Omega Force property mash-up finally gets a proper offering of details and media, along with a survey which looks to get your opinion on included characters.
We might as well start with the story as that’s usually “the beginning” so to speak, and according to a Gematsu translation the story goes like this;
A certain world that has long prospered by the power of a miraculous “spring”—.
Now, it is on the verge of destruction. The king who had been controlling the power of the spring suddenly died, and the spring died along with him. The surviving queen, in order to save the world, tells her daughter of an old legend.
“When the spring loses power and the world faces destruction, a hero will descend from a different world. The hero, who gives his own power to the shrine, does not revive the spring. He who guides the hero, who becomes king after the coronation ceremony, will bring the world great prosperity.”
In accordance with her mother’s words, the princess attempts a ritual to summon a hero from another world. However, its power runs wild at very end. And the heroes it summons are scattered across various places.
Before each bewildered hero, who lost their way in this unknown world, someone appears seeking cooperation. However, it was not only that princess. There are three people that their sights set on the royal throne.
Thus, the heroes are divided into three factions and made to compete…
Okay, so that’s the story – now it’s time to get the download on what to expect. Thanks to Koei Tecmo, and a recent Weekly Famitsu interview with Kenichi Ogasawara and Masaki Furusawa, we’ve got a bit of detail on how the title came to be, what it contains, and what exactly it’s aiming for as an experience.
After considering releasing a new Warriors Orochi title, they decided that they’d evolve the “Musou” series as a whole instead – and opted for a more fan-pleasing game. Narrowing down from over 300 ideas they picked a straightforward one, and chose the name “Musou Stars” as an ode to their roots (Musou) and the players’ enhanced sense of enjoyment (Stars).
Featuring around thirty characters from over ten different works, Musou Stars has less characters than a typical Orochi title and what’s considered “a lot” for a Musou (Warriors) one. Appearances from the Kou Shibusawa brand are planned for the game, but it has been announced that military commanders from Nobunaga’s Ambition and Romance of the Three Kingdoms will not be appearing – opting instead for military commanders from the Musou (Warriors) series.
Confirmed characters so far include Sanada Yukimura from the Samurai Warriors series, Zhao Yun from the Dynasty Warriors series, Oka from the Toukiden series, Sophie from Atelier Sophie: The Alchemist of the Mysterious Book, Kasumi from the Dead or Alive series, Millennia from the Kagero (Deception) series, and Ryu Hayabusa from the Ninja Gaiden series.
These characters don’t always play like you’re used to however, as this is a musou title after all. Using the square and triangle buttons you’ll be able to perform actions that are unique to the characters but still tuned to the gameplay style, making the best of their individual skills in an action-packed environment.
Sanada Yukimura can trust forth his cross-shaped spear, firing a coil of flame towards his enemy. Also, he has the ability to launch the enemy with his spear following the standard attack of an ally.
Zhao Yun can attack the enemy with a dragon spirit, firing it forward and blasting his surroundings. Additionally, he can use his Dynasty Warriors 8 Aerial Musou Ranbu “Dragon Wave” attack as a cooperative attack with another character.
Oka can slice upward with her “True Oni Slicer.”
Sophie can use the “God’s Gift” item, and summon sea urchins from the sky to push back the enemy. She can also perform direct attacks with her staff, as she retains her original design.
Millennia can use her two-blade “Pendulum” trap to slice and knock-back her enemies, or use “The Scarlet Express” to suck in her enemies and blow them out the train’s chimney.
Ryu Hayabusa can use his “Dragon Sword” to slice upwards at his enemies, and his “Izuna Drop” maneuver to grab his enemies in the air and smash them into the ground.
As for the rest of the characters, it seems that they’ve almost been finalized – though they want to be able to deliver DLC for the characters that fans are vocal about. In the case that they’re made available, they’ll apparently be properly involved in the story and ending once downloaded.
There’s currently a survey to determine fan interest going on via Famitsu, and Gematsu have provided a translation for the questions should you want to voice your opinion but not have the language skills;
Visit the survey page here to let ’em have it. 😉
Moving on from characters to locales and progression, it seems that Musou Stars uses a free scenario system – allowing you to proceed in whatever order you want, and change your player character at any time. The player creates the story, and each stage is being crafted to have the feel of its source title.
An example would be the “Forgotten Nursery” stage which is pulled from Atelier Sophie: The Alchemist of the Mysterious Book. While it was once a beautiful garden, it is now an overgrown ruin.
Then there’s the “Temporal Anomaly from the Age of Grace” stage from Toukiden: Kiwami, which features elements of the Nara and Heisei periods.
But there’s also a World Map, which is the home screen of the game’s main mode. It’s from this screen that you choose your way through the game.
Musou Stars features action scenes where you fight in traditional musou style, but with multiple allies that support you with unique actions. There are also character dialogues where you’ll be able to experience a side of the character you wouldn’t see in battle, and event scenes which range from battle discussion to two warriors out for a drink.
How’s all that sound?
Musou Stars began development sometime around the Summer of last year, and is currently 30% complete. It’s set to hit Japan next year, priced at 7,344 yen.