The official website for New Danganronpa V3: Everyone’s New Semester of Killing has been updated by developer Spike Chunsoft. Including a lot of new details about how the game flow will work this time round.

Before we dig into how the game flows, we have a good look at the setting of the new game. The Academy for Gifted Prisoners is a school especially created for the mutual killing game of 16 “Super High School Level Students”. There are of course various different facilities within the school that you’ll come across. You can check out some of the screenshots below.


Dining Hall

Game Room

Research Classrooms

Pretty scenery set aside the game itself is broken into various chapters. In each chapter a murder occurs and the chapter will play out from there. Part of the game will follow the day to day life of the students, everything from escape plots to Monokuma promoting the mutual killing. You’ll be given free time to explore the school and interact with the other students.


Once one of the unlucky students gets murdered, as if school wasn’t hard enough already, it’s time for an investigation to start. You’ll start by heading to the scene of the murder and you’ll gather information from other students and the murder scene required to help you solve the crime.


Finally with evidence in hand, like the good investigator you are, you proceed to the Class Trials. Here you’ll use said evidence to try and find the murderer. The students who possess Super High School Level talents debate from various angles even going so far as giving out false information. Your job is to use your evidence and these statements to get to the truth of the situation, pointing out inconsistencies and eventually accusing someone of the murder.


So there you have it, a brief look into the gameplay of Danganronpa V3. What do you think of the setting? Does the gameplay catch your interest? Let us know in the comments below.

New Danganronpa V3: Everyone’s New Semester of Killing is set to release on PS4 and PS Vita in Japan on 12th January, no word yet on a western release. Stay tuned to The Vita Lounge for more information as we get it.

  • AndreasStalin

    Sounds very much like the flow in the first two games and while it works pretty well It gets quite tedious after a while, at least it did for me as I dragged myself through Goodbye Despair. I’ll probably sit this one out even though the art style really appeals to me,