Koei Tecmo have released even more information for Samurai Warriors: Sanada Maru regarding the castle where you’ll be spending your downtime.

Taken from the updated official website for the game we now know a lot more about the various facilities you’ll have access too, some seen before and some that are all new.

For starters throughout the game we’ll slowly gain access to other castle towns. Each town will have it’s own facilities and events so you’ll have more reason to venture to new towns than just cosmetic changes.

samurai-warriors-sanada-maru_raifukujis-house

For example in Ueda Castle you’ll find the home of Sakyou Raifukuji, a collector of conch shells (stay with me), if you hand over conch shells that you collect whilst you play you can unlock characters that wont appear in the story mode.

samurai-warriors-sanada-maru_field-mini-game

Each town will also have a field that you can work in to grow crops. It’ll feature a mini game to help increase your harvest and you can utilise items such as rare seeds to increase the rank of the harvest. You’ll be able to utilise your eventual harvest for item synthesis or gifts.

samurai-warriors-sanada-maru_ksitigarbha

You’ll also be able to offer up materials to the Ksitigarbha statue in the town. After a while the materials will change and you can get them back via a mini game. There’s also rumours that there is something odd about the merchant standing near the statue.

samurai-warriors-sanada-maru_teahouse

Every town will have its own teahouse, seen before, the teahouse is where you’ll be meeting up with other characters for conversations and gift giving. By taking the time to get friendly with other officers you’ll eventually reach max favorability and you’ll be allowed to take them out into battle with you.

samurai-warriors-sanada-maru_warehouses

Rounding out the new facilities are the dojo and warehouses. At the dojo you can learn new actions (see attack moves etc) what you’ll be able to learn will increase alongside your level. The book warehouse will allow you to replay previous battles, the treasure warehouse will allow you to revisit events and play music from the game.

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Also revealed on the official website is the secondary battlefield. These are battlefields being led by military commanders outside of House Sanada. These optional side battles occur at the same time as some of the main battles during the story.

Finally we also got a list of the all the other military generals you can expect to find on your travels, check them out below.

  • Maeda Toshimasu
  • Oda Nobunaga
  • Akechi Mitsuhide
  • Ishikawa Goemon
  • Uesugi Kenshin
  • Izumo no Okuni
  • Suzuki Magoichi
  • Date Masamune
  • Nohime
  • Mori Ranmaru
  • Imagawa Yoshimoto
  • Shima Sakon
  • Shimazu Yoshihiro
  • Tachibana Ginchiyo
  • Naoe Kanetsugu
  • Nene
  • Fuma Kotaro
  • Miyamoto Musashi
  • Maeda Toshiie
  • Chosokabe Motochika
  • Hosokawa Gracia
  • Sasaki Kojiro
  • Shibata Katsuie
  • Kato Kiyomasa
  • Kuroda Yoshitaka
  • Tachibana Muneshige
  • Kaihime
  • Hojo Ujiyasu
  • Takenaka Shigeharu
  • Mori Motonari
  • Aya-Gozen
  • Fukushima Masanori
  • Ii Naotora
  • Yagyu Munenori
  • Matsunaga Hisahide
  • Katakura Kagetsuna
  • Uesugi Kagekatsu
  • Kobayakawa Takakage
  • Koshosho
  • Shimazu Toyohisa
  • Lady Hayakawa
  • Ii Naomasa

So there you have it, another look at the castle towns of the game and all you’ll find within. What do you think? Anything new you’ve seen that has piqued your interest? Let us know in the comments below.

Samurai Warriors: Sanada Maru is set to release on PS4, PS3 and PS Vita on 23rd November in Japan and a western release is set for some time in 2017. Stay tuned to The Vita Lounge for more information as we get it.

  • Lester Paredes

    Sounds cool.

  • Kumiko

    I can’t wait until this comes out in the west. I absolutely adore the warriors games, but I especially love when they add extra modes (like the chronicle mode in Samurai Warriors 4 and all the extra modes in Warriors Orochi 3) or things other than fighting. Every single feature they mentioned in this update is therefore right up my alley, especially the farming mini game.

    • Reece Heyworth

      It definitely sounds like they’re experimenting more with the gameplay in these warriors type games. No news yet on the next entry in Dynasty Warriors franchise, be interesting to see what they learn from all these other games to use there.

      • Kumiko

        I’m rather new to the warrior’s games, so I don’t know how long of a break there usually is between the main entries, but it does seem odd that there’s no news yet. The European division of Koei has said on twitter that Dynasty Warriors needs to do something fresh for the next entry, so my guess would be that this and the new strategy Dynasty Warriors game are experiments by Koei to see what new features stick best with players and then put it all together in the new entries.

        But most of the new features in both games seem better suited to the Empires spin offs, which are a long way for now. TBH, I don’t truly know how they can change the main entries to make them feel fresh without changing them to the point they feel like they’re a spin off. Best of luck to them.

        • Reece Heyworth

          This definitely feels like an extended break for dynasty warriors, the last numbered entry came out before PS4 existed so it’s been a while. This Samurai Warriors game is probably the closest match to Dynasty Warriors so far and the towns seem familiar to whats come before but its a definite evolution.

          Dynasty Warriors could definitely do with a refresh, that said last time they did that (DW6) it didnt go down well with fans. Guess we just wait and see, probably have an announcement early next year after these titles have come out.