Sega and Deep Silver will be bringing Media Vision’s Valkyria: Azure Revolution to the West sometime in Q2 of 2017, and we’ve got the full rundown in the wake of their announcement – including some new details and media from the Japanese version.
That’s right, Vita fans; it looks like Sega and Deep Silver will be bringing Valkyria: Azure Revolution to North America and Europe respectively – giving the title the more succinct and stylish name of Valkyria Revolution, and releasing it as digital only in the two Western regions. Huzzah!
Moving away from the traditional Valkyria Chronicles gameplay, Revolution takes the active battle, tactical strategy game route – offering a completely different take from the one we’re used to. This isn’t a new entry in the ‘same old’ category, it’s something fresh; offering new characters, a new story, a new world to play in, and new mechanics.
Have we caught your interest yet? Well good news, as Sega has provided an introduction of their own which will fill you in even further.
All it takes is a single spark to start the inferno of war, and in the story of Valkyria Revolution, players will experience that firsthand. Five lifelong friends consumed by personal revenge plunge an entire continent into a terrible war, sacrificing the lives of countless innocents for a cause based on twisted half-truths and outright lies. This “Circle of Five” use their combined influence in their political and military positions to motivate their small, economically blockaded homeland to rise up and become a powerful resistance against its imperialist oppressors. Will the Circle of Five be remembered as heroic liberators, or will their selfish motives expose them as traitorous conspirators who sacrificed untold lives just to carry out a personal vendetta? Players will watch this history unfold in Valkyria Revolution and find out the truth behind the events…
Still with us? Well let’s run down the title’s features – which include the appearance of powerful enemy fighter Brunhilde the Valkyrur, the LeGION real-time and tactical strategy battle system, branching customization paths, a new art style, a soundtrack from Chrono Trigger/Stella Glow‘s Yasunori Mitsuda, and more. This truly isn’t a sequel, and the sheer scope of differences and features should go towards showing that.
Now that we’ve got the introductions and announcements out of the way for the Western releases however, there’s a bit of new detail for the Japanese version as well – covering two newly revealed characters. We’ve got descriptions and images for Maria Schmeichel and Richer Laudrup below.
Maria Schmeichel (cv; Kikuko Inoue) is known to many as “Maria-senpai,” and was adored by Amleth and the gang – many thinking of her as a mother figure despite her young age of twenty. She always gave priority to others over herself, offering overwhelming love and kindness to everyone she met.
Maria was kidnapped by Claudius, who was crown prince at the time.
Richer Laudrup (cv; Masako Ikeda) is an avid storyteller and the great-great-grandchild of Charlotte, a professor at the Magic Arts School. She’s a lower class noble from a long line of researchers, but is regarded as both a top notch researcher and a quality educator – offering wisdom that exceeds her age.
Lastly, there’s news of a Japanese “Prologue Demo” out on the 26th. It’ll let players in on the entirety of the first mission, meeting key characters from the Circle of Five and Imperial Emperor. It depicts the origins of the Jutland/Rus war and the beginning of the protagonist’s revenge, offering data which can be carried over to the full release.
Those who finish the demo will also net themselves a Rush Blaze+ single enemy fire magic art, so you might want to go the demo route if you’re getting a Japanese copy. 😉
You lovin’ it yet? How about some screenshots, some sample art, and a brand new trailer?
Valkyria Revolution is due out January 19th, 2017 in Japan, and Q2 2017 in the West.
A ‘Prologue Demo’ is due out in Japan on December 26, and will let you start the game before it releases – save data carrying over to the full version via save import, or between platforms via cross-save.