Namco Bandai recently served up a demo for Dragon Ball Z: Battle of Z more than a month before the game is slated for release in the West. With all progress made in the demo being transferable to the full-release (including achieved trophies which are not yet available) I decided to jump in and to share with you my early experience so that you can decide for yourself whether it’s worth jumping in early, or if you should hold off entirely.
Interested in Soul Sacrifice Delta but don’t want to jump to a Japanese account to take a look? Let me convince you.
I found myself combing through twitter when I stumbled across Excamedia, an Indie dev studio based in the Netherlands. They were talking about their upcoming PlayStation Vita game, A Clumsy Adventure. Being the nosy neighbor that I am, I decided to message them and see what their game was all about. Lucky me they’re a nice bunch of people, and sent me a preview build of their game.
In development for over a year, Escape Hatch Entertainment recently released a closed beta of Starlight Inception, showcasing some of the features and game-play prior to release. The only mode available in the beta is that of the campaign, which seems to start you off on the first level of the game and gives you a total of about twenty minutes of play.
As of October 24th select European and North American PlayStation Plus members were invited to join a closed Destiny of Spirts in order to help improve the experience. For those unaware, Destiny of Spirits is a free-to-play, location-based, social RPG game for the PlayStation Vita and is developed by SCEJA. Players are tasked to work together cooperatively in a turn-based RPG style action to battle evil Chaos spirits.
Set your radar to November as something special is coming.
What a difference a year makes.
Batman Arkham Origins: Blackgate is a mouthful to say, but is a fun game to play. Getting a good ten minutes to play the game down in Seattle, I was able to play through a decent chunk of the tutorial.
Batman AOB is a 2.5D action platformer that takes game play from its console counterpart and gives it a new twist. You still get the same fighting mechanics that Arkham Asylum and City utilize and combat came very natural when I first started playing.
The few negatives I have for this game were minor – how slow Batman walked, and sometimes trying to activate things like crawling into a vent or use the grappling hook you would have to be lined up perfectly. This became frustrating, but I could see this being fixed very easily given the way the game is set up. The graphics look really good and I can’t wait to learn more about this game. Do not count this game out; Armature Studios knows what their doing.
For more on PAX stay tuned to TheVitaLounge.net.
Terraria (for those of you who don’t know) is a 2D side-scroller, do what ever you want builder game. In short it’s very similar to Minecraft and I’ve kept a close eye on this one ever since I heard it was making its way to PSVita.
Tearaway is a game that a lot of people either like or just don’t know what to expect. When I walked into PAX on day one, I said to myself “Tearaway is the first game to play” – and that’s exactly what I did.