Discussion in 'PlayStation Vita Games' started by Trent, Jan 5, 2014.
Just beat Actual Sunlight, that was kinda depressing...
Finally started on a new game - Lumo. Its an isometric platformer, seems really fun so far. The controls are solid which is always the most important thing for me in any of these games. Its designed so that you have to traverse from room to room solving the platforming puzzles. At the moment its pretty straight forward but it'll no doubt get way tougher later on. Only issue I have is the rather janky way you transition from one screen to the next, its not very clean or smooth, and since some rooms are very small/simple you experience this quite a bit in the beginning area.
Secrets are well done and I can already tell I want to shoot for all the trophies in this game. I can already tell that I'll enjoy my time with this game.
I'm playing Norn 9, one of the few Otome games released in English. Its kind of Meh. You start playing AS one of the dudes, but then you get to pick which of the female protagonists you want to be later on. Which is weird. I'm just getting into it, its set in space, on a space ship with about 9 guys you can woo. I've also picked up Persona 4 Golden which everyone says is the game to have on Vita and can't wait to try it! But I like to finish a game I'm already playing first because otherwise you lose the mojo and interest and never finish the game.
I never have time to play my physical titles never mind digital but i recieved a 20 psn card as a thank you so i downloaded Fez ....never played it before on any format ....took 10 minutes getting my head used to all the rotation and it clicked. Enjoying it so far ...now what to buy with the remaing 12 quid
Getting much further in Lumo. Unfortunately the camera really ruins this game - isometric platformers have always had the problem of making it insanely hard to judge where a platform is and this game suffers from this greatly. Its ok to begin with as the game starts off rather easy. Problem is when the game gets tougher, the camera completely fails the player making what should be a fun challenge, frustratingly difficult in places. Which is a great shame as the actual design of the levels and hidden areas rocks.
*edit* Finished Lumo, actually didn't have much left! Yeah, camera kills it for me, I should never have this issue when playing a platformer as it actively worked against me. Restarted the game on my PS4 and its better - the shadows are visible and the larger screen size help pick things out better (plus it runs silky smooth which is incredibly pleasant as well!
Now working on all but one of the trophies - I'm still sane enough not to try the oldschool trophy - which is clearing the game with saving disabled and a very finite amount of lives available. Judging by the number of issues I had with the game camera I'd never finish it on that mode. Pity as I do really enjoy the game!
Playing resistance burning skyes, need 3 people for the multiplayer trophy.. Add me please someone: pircvita
Salt and Sanctuary as well, it's very dark though (even with torches) and the UI is poor, the red font is almost black and the other writing is absolutely tiny.
I finished Salt And Sanctuary yesterday after about 40 hours playtime, I'm half way through new game plus now....... jesus this game is so frigging addictive
I had the PS4 version last year but decided to wait and play Vita version and I am glad I did; it's far better suited to the Vita (just don't try on PSTV - fail)
Absolutely crazy amount of random crashes in the game, but that did not put me off.... they have since patched to remove the crashes which is good
Cannot reccommend this game enough, absolute bargain for the money! Brilliant fun!
I had no issues with the font or text, game is a little dark in places but that's to be expected
Picked up the Walking Dead Season 1 for £4 in the sale yesterday so I'm going to start on that on my PSTV next
Oddworld: Stranger's Wrath. Have put a few hours into this one so far & I'm really enjoying it. The brown palette is straining my eyes somewhat though, so I can only play in short bursts of 30 minutes or so.
Put about 20-25 hours into Grand Kingdom. Its a really good game on many levels and has the right amount of complexity. However I find the game doesn't give a lot of incentive to keep going. I am just not that motivated with this one.
My wife was actually interested in this one.
What do you mean with the lack of motivation?
Is it a lack of story to keep you going or something? Lack of visible progress?
Grand Kingdom is a good game, I like it and will probably come back to it ...yet I just didn't find it that compelling. Here is what I mean, ..when I play a game like Darkest Dungeon there is incentive to keep exploring further. The more you explore the more you keep peeling back to the story. There is something mysterious that you want to discover and uncover. With Grand Kingdom I just don't feel there is any mystery or anything worth uncovering or moving towards.
GK takes place on a map (which doesn't seem to change that much at least in the first 20hrs of game play). You move your troop signified w/ a chess piece around a game board either intentionally trying to encounter other chess pieces (other troops) or avoid -just depends on what the "quest" calls for. When you do land on a similar spot you then go into battle mode which is a turn based battle. There is a story line that runs through all of this, but to be honest I found the story really weak, ..in fact I couldn't tell you the point of the story or the point of the game other than for fun play. Most of the games I enjoy playing and spending time with have some storyline that you want to solve. Generically speaking your usually saving some trapped princess, solving what happened to the city that its in its current state, or trying to destroy some evil villain who is causing chaos. There is usually a point ...a reason to keep moving forward. With Grand Kingdom I am just not sure what that reason is, if it exists I missed it. Yet there is a lot of back and forth dialog, it just seems pointless to me.
The game is fun though, don't get me wrong. I love race car games and those dont' really have a point, ...I mean maybe to unlock more tracks or cars. But even w/ racing games there are goals (like mentioned). GK has enough complexity to be interesting and that is why I kept playing. I also really wanted to love this game, yet i "like" it, not "love" it.
Maybe I've been spoiled with lots of great games on the Vita, this would fall somewhere in the middle. Its not game of the year, but it also isn't a dud either. I hope that helps? ...I dont' recall what I paid for this one, maybe $10 used ...that was fine w/ me. The game mechanics remind me a bit of Child of Light ...yet Child of Light is 10x better as is has mystery and visual interest. GK's graphics are nice and work well ...yet nothing where I am in awe. I can put Swapper in my Vita and just chill to the awesome soundtrack and be in awe of the visuals. ...I guess what I am trying to say is that there isn't really anything special about GK. The game works, but its just kind of bland (at least to me).
I just put Borderlands in my Vita this morning, and plan on starting it on my commute home from work (I take public transportation to from San Francisco ...so no I don't play my Vita while I drive).
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