SOUND SHAPES

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PlayStation Vita hits Sound Shapes and Thomas Was Alone have both been nominated for the annual GameCity Prize. Game City is an annual event held in English city of Nottingham that celebrates the joy of the gaming culture at large, even going by the moniker of “the world’s friendliest videogame festival”. In 2011 the inclusive festival made a significant addition by launching the GameCity Prize.

The award is delivered annually to the creator(s) of “exceptional games”, which are voted upon by an expert panel of judges from various walks of creative life. This year the list includes journalist Samira Ahmed (Teacher),  Phil Beadle (Author and Journalist). Louise Brealey (Actress and Journalist); Dinos Chapman (Artist), Tabitha Jackson (the Head of Arts Commissioning at Channel 4); and Uta Frith (Professor). The winner of the GameCity Prize will be announced during a special event which is to be held in November.

Here is this years short list for the GameCity Prize:

  • FIFA 13 (EA)
  • FTL: Faster Than Light (Subset Games)
  • The Last of Us (Naughty Dog)
  • Sound Shapes (SCEE)
  • Spaceteam (Sleeping Beast Games)
  • Thomas Was Alone (Mike Bithell)
  • XCOM: Enemy Unknown (2K)

“I think this is one of the most exciting shortlists we’ve had so far, and a very tough jury. This year we’ve been thinking a lot about how to create some real value from the GameCity Prize, and these exciting announcements are just the start of that process. affirmed Gamecity festival director Iain Simons We’re really looking forward to learning the identity of the winning title, and being able to share our latest plans for the Prize at the end of November” – Simons concluded.

It’s great to see both Sound Shapes and Thomas Was Alone mentioned in an admittedly impressive list of games, further proof that there are some quality games to be found on PlayStation Vita.

For more information check out the Official GameCity Website.

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Released in September of 2012, Sound Shapes was a critical darling for the PlayStation Vita. Collaborative developers Queasy Games and SCE Santa Monica Studio received a monumental amount of praise and reward for their experimental efforts. However a year is a relatively long time in regards to video games as a medium. Both fans and games themselves have ever wandering eyes, shifting, looking, and always awaiting the next thing. So while Sound Shapes may have been awarded on its ability to be experimental upon its release, I am here to study whether the chemistry is still just as explosive today.

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Sound Shapes is a side-scrolling platformer with a musical twist. Celebrating our recent return and their fairly recent one year anniversary, we’ve acquired a North American voucher code to spread the word.

All you have to do to enter is comment below with your North American PSN ID before 7:59pm Eastern on Friday (Sept 13th).

At 8pm Eastern on the 13th I will be doing the draw via random number generator (random.org) and will contact the winner via PSN shortly after. The winner will also be posted here – but only after I’ve contacted them via PSN to confirm their region and that they can accept the code.

We’d like to thank Queasy Games for the voucher code.

Good luck, PSVita fans!